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[SourceCodeDirectX 9.0 for Delphi 声明档及范例.rar

Description: DirectX 9.0 for Delphi 声明档及范例
Platform: | Size: 14948415 | Author: | Hits:

[Game ProgramStrategy Game Programming with DirectX 9.0 Source Code.zip

Description: 很多DirectX 9.0游戏编程源码例子
Platform: | Size: 6830948 | Author: | Hits:

[VC/MFCIntroduction to 3D Game Programming with DirectX 9.0

Description:

介绍DirectX 9.0 的3D游戏开发指南.


Platform: | Size: 4363962 | Author: idseex | Hits:

[Game ProgramEaseGame游戏库(DirectX 封装)

Description: DirectX 封装-DirectX Packaging
Platform: | Size: 30423 | Author: 王宝明 | Hits:

[DirextXDirectX (chinese version)

Description: DirectX中文编程手册-DirectX Chinese Programming Manual
Platform: | Size: 156503 | Author: 陈陈 | Hits:

[DirextXAdvanced Animation with DirectX (source code)

Description: Advanced Animation with DirectX 书的配套代码,详细讲解了用DricetX9 制作高级3D动画,对游戏开发者有帮助。-DirectX Advanced Animation with the matching code, detailed account of DricetX9 produced using advanced 3D animation, game developers to help.
Platform: | Size: 22491786 | Author: 易南阳 | Hits:

[DirextXAdvanced Animation with DirectX (source code)

Description: Advanced Animation with DirectX (source code),很多例子-Advanced Animation with DirectX (source code), many examples
Platform: | Size: 29960095 | Author: none | Hits:

[DirextXProgramming Role-Playing Games With Directx(Source

Description: Programming Role-Playing Games(RPG游戏) With Directx-Programming Role-Playing Games (RPG) With DirectX
Platform: | Size: 42935355 | Author: none | Hits:

[DirextXdirectX手册

Description: directX手册 所有的文档都是Word文档转过来的,目前,手册中只有DirectDraw部分,它的内容都是从DirectX 5.0 SDK 中翻译过来的-all the documents are in turn Word documents, at present, only manual part DirectDraw, its contents are from the DirectX 5.0 SDK were a literal translation
Platform: | Size: 180621 | Author: 湖安定 | Hits:

[OS programvc DirectX Input获得鼠标输入mouseinput

Description: 本文简单阐述了使用DirectX Input获得鼠标输入的办法。简单介绍DirectX Input使用的函数。-This paper briefly discusses the use of DirectX Input received mouse input approach. A brief introduction to the use of DirectX Input function.
Platform: | Size: 26580 | Author: 孙刚 | Hits:

[DirextXDirectX中文编程手册

Description: DirectX中文开发手册,是学习DirectX的强有力的工具,详细讲解了DirectX的各种技术!-DirectX development manual, learning DirectX is a powerful tool, detailed account of the various DirectX technology!
Platform: | Size: 155955 | Author: 姬小兵 | Hits:

[CSharpSams - Managed DirectX 9 Kick Start - Graphics And

Description: Sams - Managed DirectX 9 Kick Start - Graphics And Game Programming - CODE (CSHARP).rar
Platform: | Size: 7394803 | Author: 吴志刚 | Hits:

[DirextXDirectX 5.0游戏编程指南之DirectDraw篇

Description: 讲解如何用DirectDraw进行游戏编程,DirectX有些旧,但方法仍可用。-explain how DirectDraw game programming, DirectX some old, but the measures could be used.
Platform: | Size: 195958 | Author: 王大力 | Hits:

[GUI DevelopDSPack (使用DirectX技术控件包) 2.31

Description: 这是基于Delphi的DSPack (使用DirectX技术控件包) 2.31-This is based on Delphi DSPack (using DirectX technology control packages) 2.31
Platform: | Size: 1635362 | Author: 覃积飞 | Hits:

[Windows DevelopATL写的基于DirectX的游戏引擎

Description: 软件简介: 学着ATL,又在学DirectX,突发灵感,为何不用ATL写一个游戏引擎?!!! 呜呼,心血澎湃,于是开始写。 ///////////////////////////////////////////////// 设计原则: 提供功能性代码,相当于简化DirectX功能接口,使之更方便使用。 不提供游戏上层的逻辑关系组织。 如果将来用它来写游戏,游戏的数据、逻辑关系,都需要游戏程序里建立、保存。 ///////////////////////////////////////////////// 为何用ATL来写? 本想用DLL来封装,但是DLL的接口是函数,面太宽,一者不方便使用,再说了,写代码也麻烦。 ATL可以用接口号,比如DirectDraw用一个接口,DirectSound用一个接口.... ///////////////////////////////////////////////// 为何不用MFC的COM来写? 麻烦。 那些底层的AddRef,Release都得自己来写,太麻烦了。 ///////////////////////////////////////////////// 现在刚开始写。先写DirectDraw部分。 写了一点点,但是这部分的框架已经出来了。 ///////////////////////////////////////////////// 大家自己注册一下吧,或者重编一下程序。 我用的是DirectX7.0版本。 -software brief : ATL learn, in school DirectX and sudden inspiration, why not write an ATL game engine? ! ! ! Alas, the efforts of emotion and began to write. ///////////////////////////////////////////////// Design the principle : to provide functional code, which is equivalent to simplify DirectX functional interface to make it more user friendly. No game on the upper logical organization. If it is used to write games, games of the data, logic, games need to establish procedures to preserve. Why use ///////////////////////////////////////////////// ATL to write? To use the DLL to package, but the interface is the DLL function, too much width, a person inconvenient to use, say, write code in trouble. ATL interfaces can be used, such as an interface with DirectDraw, with a DirectSound inte
Platform: | Size: 254561 | Author: dasny | Hits:

[DirextXDirectX中文手册

Description: DirectX中文手册,很好的DirectX开发的参考资料,-DirectX Chinese manual, a good reference for the development of DirectX,
Platform: | Size: 165099 | Author: 洪旭恒 | Hits:

[OtherDirectX 硬件加速

Description: DirectX 硬件加速 功能强大,操作简单(DirectX hardware is powerful and easy to operate)
Platform: | Size: 1024 | Author: 封神 | Hits:

[DirextXC#测试directX动画

Description: 使用C#,开发三维仿真。主要使用DirectX。(Simulation three dimensional simulation)
Platform: | Size: 6248448 | Author: 富翁了 | Hits:

[OtherVB利用DirectX实现截屏

Description: VB利用DirectX实现截屏,另外一种思路截图(VB uses DirectX to achieve screenshots, another way of thinking screenshots.)
Platform: | Size: 2048 | Author: 刘德华1110 | Hits:

[OtherDirectX修复工具

Description: DirectX修复工具.zip,WIN10游戏修复工具,适用于WIN10操作系统无法打开WIN7及以下版本游戏的修复工具(DirectX Repair Tool. zip, WIN10 Game Repair Tool, for Windows 10 OS can not open WIN7 and below version of the game repair tool)
Platform: | Size: 231424 | Author: 吃们 | Hits:
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