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[Game Engine3Dcollisiondetection

Description: DirectX Collision Detection sample codes with C-DirectX Collision Detection sample codes with C++
Platform: | Size: 967680 | Author: bokyaw | Hits:

[Audio programDsound

Description: DirectX声音编程及管理,Visual+C++音频视频处理技术及工程实践本光盘实例源文件第4张-DirectX Sound Demo and DirectX Sound Manager
Platform: | Size: 1885184 | Author: wwww | Hits:

[DirextXparticle

Description: 运动OpenGL、DirectX进行粒子系统编程,包括陨石、喷泉等(转载)-Sports DirectX for particle system programming, including meteorites, fountains, etc.
Platform: | Size: 7451648 | Author: yuan | Hits:

[VC/MFC3d_simple

Description: directx 3d游戏的简单制作,对于新手是个号例子-directx 3d game simple production example for the novice is No.
Platform: | Size: 626688 | Author: sss316 | Hits:

[DirextXSceneLensFlare

Description: 镜头眩晕效果的模拟,DirectX API,希望对大家有帮助- lensFlare
Platform: | Size: 2892800 | Author: 姜维 | Hits:

[Documentscsharpdirectx

Description: DirectX 是开发三维场景的利器,也是目前大多三维游戏采用的开发平 台。国内外关于DirectX 开发的书籍不是非常多,而且大多数书籍都是针对 Visual C++语言来介绍的。在安装DirectX SDK 时可以选择安装例子和教程, 微软为开发者提供了许多较为实用的例子供大家学习。本文结合计算机三维图 形学和DirectX 的开发帮助,并参考国内外关于DirectX 开发的书籍和网站资 料等,主要介绍如何采用Visual C# 语言对DirectX进行三维图形开发。本文 共分十六章,以“由易到难、由简单到复杂”为主线,以介绍DirectX 开发方 法为主,并穿插介绍相关的计算机三维图形知识等。限于作者水平有限,文中 难免存在错误和缺点,敬请读者朋友不吝指正。-it is a document of windows API program design
Platform: | Size: 4719616 | Author: biao | Hits:

[VC/MFC.Managed.DirectX.9.Kick.Start.-.Graphics.and.Game.

Description: anaged的DirectX是与核心的DirectX库中的DirectX9最新版本发布。它使开发人员使用新的。NET语言(即C#,VB.NET等),以开发丰富的多媒体与DirectX应用程序。不幸的是,托管的DirectX运行时被释放,没有适当的文件,和开发人员有一个很难弄清楚的最佳方式编写托管应用程序。这本书涵盖了如何使用托管DirectX对象,他们是如何从核心的DirectX库不同,以及如何创建这些丰富的多媒体应用在C#。此外,亦包括深度技术图形和新的高级别渲染与DirectX9技术的语言航运。-anaged DirectX was released with the latest version of the core DirectX libraries in DirectX9. It enables developers using the new .NET languages (i.e. C#, VB.NET, etc.) to develop rich multimedia applications with DirectX. Unfortunately the Managed DirectX runtime was released without adequate documentation, and developers are having a hard time figuring out the best way to write managed applications. This book covers how to use the Managed DirectX objects, how they differ from the core DirectX libraries, and how to create these rich multimedia applications in C#. It also covers in depth graphics techniques and the new high-level shader language shipping with DirectX9.
Platform: | Size: 1361920 | Author: 王伟 | Hits:

[Game EngineSpecial_Effects_Game_Programming_With_DirectX_Sour

Description: Special effects game programming with directx带你实现眩目的3D特效。-To achieve stunning effects using Direct3D
Platform: | Size: 17773568 | Author: wang | Hits:

[DirextXTerrain

Description: DirectX中地形的绘制,已经在地形中的“行走”,其中涉及到光照、文理映射等技术-DirectX topographic mapping, has been in the terrain of the " walk" , which involves light, Arts and mapping technology
Platform: | Size: 5439488 | Author: 张海 | Hits:

[DirextXwater

Description: DirectX中对3D的动态对面的模拟,其中实现了两个算法,还有对摄像头的操作以及光源的设置-DirectX in the dynamic opposite of the 3D simulation, which implements two algorithms, as well as the operation of the camera and light settings
Platform: | Size: 5424128 | Author: 张海 | Hits:

[Shot Game1

Description: 函式庫: Windows API SDK Open GL 1.2 DirectX 9.0 說明: 實作紅白機時代紅及一時的坦克大戰遊戲, 玩家可自由操作坦克攻擊磚塊 或是敵方坦克, 遊戲中隨時間也會自動出現如炸蛋超人一樣的補血, 增加 火力, 病毒, 敵人全滅, 時間暫停等物品, 右方為坦克血量與敵方坦克剩下 的數量.-Library: Windows API SDK Open GL 1.2 DirectX 9.0 Description: Implementation of a Red Machine era red and short-Battle City game, players are free to operate tanks and attack enemy tanks, or bricks, the game time will automatically appear as Like Superman' s blood fried egg, the number of firearms, the virus, the enemy Quanmie, time suspended and other items, the right blood for the tanks and the remaining number of enemy tanks.
Platform: | Size: 1245184 | Author: 朱庭贤 | Hits:

[Other GamesDirectX92D-ID3DXSprite

Description: DirectX 9 2D图形的使用--ID3DXSprite 贴片
Platform: | Size: 179200 | Author: sygoodboy | Hits:

[Graph programSourceCode

Description: BEGINNING DIRECTX 10 GAME PROGRAMMING BY WENDY JONES ,此书中的所有例子代码!-BEGINNING DIRECTX 10 GAME PROGRAMMING BY WENDY JONES ,There are all of the example of this book!
Platform: | Size: 6619136 | Author: 柳城竹 | Hits:

[DirextXmfc

Description: 在MFC架构中,渲染一个立方体,directX,可以旋转,鼠标可响应-In the MFC framework, the rendering of a cube
Platform: | Size: 2759680 | Author: 雪夜 | Hits:

[DirextXdxEffect

Description: directX特效源代码,很酷,本人收藏很久,比如2D水效果,火效果退色效果,过渡效果,渐变效果等,非常值得一看-directX effects source code, cool, I have collection for a long time, such as 2D water effects, fire effects fade effects, transition effects, transition effects, etc., are worth a visit
Platform: | Size: 4080640 | Author: 陈正光 | Hits:

[Game Program200762919399314

Description: 即时战略游戏 2D 引擎 vb 版,基于 DIRECTX 7 ,超大地图,实时引擎。支持地图漫游、缩略地图导航(可在缩略地图中点击切换屏幕)等功能。请看程序截图! -2D real-time strategy game engine vb version, based on DIRECTX 7, large maps, real-time engine. Map roaming support, thumbnail map navigation (available in the thumbnail map Click to toggle the screen) and so on. See program screenshots!
Platform: | Size: 39936 | Author: shenzhenx | Hits:

[DirextX20076181589302

Description: 这是一款使用纯 DirectX 制作的 3D 赛车游戏,没有使用 3D 引擎。你能驾驶跑车在赛道上驰骋,支持游戏杆、手柄。压缩包中除了源代码之外,还包括了精美的赛车模型。请看程序截图! -This is a pure DirectX produced using 3D racing game, do not use the 3D engine. You can drive sports car ride on the track, support the joystick, the handle. Compressed package in addition to the source code but also includes a beautiful car model. See program screenshots!
Platform: | Size: 781312 | Author: eason_wit | Hits:

[BooksRealtimeTerrainEngine

Description: 要想从头开始建立一个引擎的话,我们首先得需要有良好的基础。在这一部分,我们将 介绍最新的DirectX 9.0 并且好好看一下其SDK 里提供的DirectX 示例框架。出于简化的考虑, 我们将把引擎建立在微软提供好的一些类上。除此以外,我们还将研究一下DirectX9.0 的一 部分,Direct3D 扩展库(D3DX)。这个工具库将满足我们对3D 数学库的基本需要,同时也 给我们提供了加载,维护我们游戏资源的方法。 在DirectX 9.0 中,我们也将深入地研究HLSL 语言,HLSL 语言是类似与C 语言的开 发语言,它可以使着色器程序员在不借助底层汇编渲染代码的情况下编写顶点和像素着色器。 这是介绍我们今天的图形硬件3D 着色器编程的好方法。鉴于其易用性和可读性,这本书将 集中介绍HLSL 语言的使用而非底层汇编语言。 对于那些想要学习底层汇编语言的读者,HLSL 也可以作为一种辅助的学习手段。DirectX SDK 里的命令行式的HLSL 编译器(fxc.exe)通过使用/Fc 命令选项可以将HLSL 程序转换为汇 编语言文件。通过编写HLSL 代码和查看对应的汇编代码,读者就能够更加了解这两门语言。 将某些特定的代码改由汇编代码编写也可以大大地提高HLSL 代码的效率。-To build an engine from scratch, we must first need to have a good foundation. In this section, we will introduce the latest DirectX 9.0 and take a look at the DirectX SDK provides an example in the framework. For simplification reasons, we will provide a good engine built on Microsoft, a number of class. In addition, we will also look at part of DirectX9.0, Direct3D Extension Library (D3DX). The tool library will meet our basic needs of 3D math library, but also provides us with a load, maintenance of our game resources. In DirectX 9.0, we will study in depth HLSL language, HLSL language is similar to C language development language that allows programmers shader rendering code compiled without the aid of the underlying case of the preparation of vertex and pixel shader. This is to introduce today s graphics hardware 3D shader programming a good way. Given its ease of use and readability, this book will focus on the use of language rather than the underlying HLSL assembly language. Fo
Platform: | Size: 2712576 | Author: Kylin | Hits:

[DirextXCJLibrary608c

Description: 序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加-Preface platform running on Windows 98/2000/XP/2003 can VC++ 6.0 or. NET debugging. Please install before debugging Microsoft DirectX 9.0 SDK. DirectShow is used because the procedures in this chapter of the COM, need to process options → directories → include files to add
Platform: | Size: 4211712 | Author: 王小强 | Hits:

[Game Program200632320382687

Description: 3D机器人模型,DirectX游戏编程 资源类别: VB源码¦游戏 -3D robot model, DirectX game programming resources Category: VB source ¦ Games
Platform: | Size: 552960 | Author: chinesestyle | Hits:
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