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[Game EngineVertexShader

Description: aan example of the vertex shader
Platform: | Size: 32768 | Author: wdl | Hits:

[3D GraphicDynamic-fake-gi-02_mixed_04

Description: 用Q3D中的shader技术写的程序源代码,shader技术是一种能够实现实时光效和阴影的技术。-Use of shader technology Q3D written source code, shader technology is a luminous efficiency can achieve real-time and the shadow of technology.
Platform: | Size: 1012736 | Author: yy | Hits:

[Other GamesShadowMap

Description: 采用高级着色器语言HLSL编写的物体阴影的特效,耗内存小速度快易于在游戏中使用-The use of high-level shader language HLSL shadow objects prepared special effects, consumption of fast memory in small easy to use in the game
Platform: | Size: 526336 | Author: huafeng | Hits:

[OpenGL programGLSLangSpec.Full.1.10.59

Description: 一本关于Open GL shader的教材-1 on the Open GL shader materials
Platform: | Size: 524288 | Author: liugq | Hits:

[OpenGL programdynamiclightmaps.tar

Description: This article provides an introduction to writing pixel shaders with the Cg shader programming language and using them in OpenGL with the ARB_fragment_program extension
Platform: | Size: 11264 | Author: twors | Hits:

[OpenGL programglsldemo

Description: slgl shader编程的例子,学校上课的程序包,里面有所有的链接库,shader文件,还有texture,可以修改学习-slgl shader programming examples, school packages, there are all of the link libraries, shader files, as well as texture, can modify learning
Platform: | Size: 3989504 | Author: | Hits:

[OpenGL programWaterShader

Description: 一个渲染动态水面的程序,利用顶点着色器和像素着色器实现了真实波浪起伏效果,逐像素freshel效果。 应用opengl和cg语言实现! 渲染源码: main.cpp ,CRenderer.hpp ,CRenderer.cpp 顶点着色器:vpWaterDM.cg 像素着色器:fpWaterDM.cg-A dynamic surface rendering of the procedures, the use of vertex shaders and pixel shader to achieve a real choppy effect, the effect of voxel freshel. Application opengl and cg language! Rendering source: main.cpp, CRenderer.hpp, CRenderer.cpp vertex shaders: vpWaterDM.cg pixel shader: fpWaterDM.cg
Platform: | Size: 3514368 | Author: 小子 | Hits:

[3D GraphicSimpleHLSLShaderTutorial

Description: simple HLSL Shader Tutorial.
Platform: | Size: 329728 | Author: 王妮妮 | Hits:

[OpenGL programoglu_reflective_bump_mapping

Description: oglu_reflective_bump_mapping,是一个使用opengl 绘制bump的一个粒子,使用了cg语言做为shader的渲染语言,希望对大家所帮助-oglu_reflective_bump_mapping, is a use of a bump mapping opengl particles, the use of language as a cg rendering shader language, and they hope to help everyone
Platform: | Size: 4494336 | Author: zlt | Hits:

[3D GraphicShaderX_3

Description: Shader编程宝典。本书可以帮助对shader programming(D3D/OPENGL)有兴趣的读者提高shading的技术技巧。-Shader programming book. This book can help on shader programming (D3D/OPENGL) readers interested in the technical skills to improve shading.
Platform: | Size: 28220416 | Author: Pan Ning | Hits:

[Special EffectsGPU_Water_Simulation

Description: 在128*128的网格上求解2维波动方程来模拟大范围的水波。用一个像素渲染程序完成对波动方程的时间积分,结果存放于一个浮点数纹理中,.然后将此纹理传给渲染模块。此外使用凹凸贴图来描述水面的细节波纹,这会给稍后的逐像素渲染带来逼真的水面闪烁高光效果.-128* 128 grid on the solution of 2-dimensional wave equation to simulate a wide range of water. With a pixel shader program to complete the wave equation of time points, the result is stored in a floating point texture,. And then this texture to the rendering module. In addition the use of bump mapping to describe the details of the surface corrugation, which will later bring about-by-pixel rendering realistic water effects of high light flashes.
Platform: | Size: 1740800 | Author: ding | Hits:

[3D GraphicHardwareTargetMorphing

Description: Hardware Target Morphing based on shader fx file-Hardware Target Morphingbased on shader fx file
Platform: | Size: 1269760 | Author: zc | Hits:

[3D GraphicWater_Simulation

Description: GPU精粹里的水效果渲染,用到shader,效果很逼真-GPU Pristine water effects rendering, use shader, the effect is very realistic
Platform: | Size: 6551552 | Author: rJie | Hits:

[VC/MFCit3dgpd9

Description: Introduction to 3D Game Programming with DirectX 9.0c—A Shader Approach 第二版哦-Introduction to 3D Game Programming with DirectX 9.0c—A Shader Approach
Platform: | Size: 6616064 | Author: dzw | Hits:

[3D Graphicopengl_shader

Description: 此书主要对于想了解opengl的shader的人有帮助.此书介绍的比较到,所以特别推荐.-The book mainly want to learn opengl for the shader has to help the person. Comparison of the book Introduction to recommend so special.
Platform: | Size: 342016 | Author: bie_zm | Hits:

[3D GraphicShaderX1

Description: ShaderX系列从书的第一本,是讲解Shader的入门好书,其中也不乏颇为精深的内容.-ShaderX1
Platform: | Size: 7455744 | Author: 陈铭彪 | Hits:

[DirextXdirectx-Transform

Description: 学习directx的图形变换源程序, 使用 Vertex shader,在directx8环境下编译-Directx graphics transform learning source, the use of Vertex shader, compiled in an environment directx8
Platform: | Size: 29696 | Author: john | Hits:

[3D GraphicLearn_Vertex_And_Pixel_Shader_Programming_With_Dir

Description: direct 9 shader关于顶点和像素的着色器编程书籍。-direct 9 shader on the vertex and pixel shader programming books.
Platform: | Size: 6775808 | Author: 刘刚 | Hits:

[Other GamesProfessional.XNA.Game.Programming.For.Xbox.360.and

Description: 这本书主要讲了xna 官方论坛上那个赛车游戏的源码分析和shader编程 c#-This book is mainly about the official forums that xna racing game source code analysis and shader programming
Platform: | Size: 27242496 | Author: 刘刚 | Hits:

[BooksJamesC.Leiterman-Learnvertexandpixelshaderprogram

Description: The book describes so called shader technology in computer graphics pipeline. vertex, pixel shaders, registers, effects and aspects of shaders.
Platform: | Size: 7576576 | Author: stan | Hits:
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