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Description: Java的网络编程工具书,虽然比较老,但是个人感觉还是比较好用的!-Java network programming tool, albeit old, but the personal feeling is quite nice!
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Size: 2057216 |
Author: Johnson Yang |
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Description: OpenGL Game Programming 2nd.pdf
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Size: 2211840 |
Author: Qzi |
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Description: TOM McREYNOLDS
DAVID BLYTHE
Advanced Graphics
Programming
Using OpenGL
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Size: 4746240 |
Author: S_W |
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Description: .net 2.0学习英文电子书,《Pro .NET 2.0 Graphics Programming
Eric White
》-. Net 2.0 learning English e-books, " Pro. NET 2.0 Graphics Programming Eric White"
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Size: 5075968 |
Author: Peng |
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Description: VB编程设计音量控制模块经典代码VB Programming Volume Control Module classic code
-VB Programming Volume Control Module classic code
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Size: 26624 |
Author: , |
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Description: ASP.NET的经典学习资料,适合初学者使用,配合VS2005-O Reilly has once again updated its bestselling tutorial on ASP.NET, the world s leading web development tool from Microsoft. In Programming ASP.NET, Third Edition, author Jesse Liberty gives you the lowdown on the technology s latest version, ASP.NET 2.0, as well as Visual Studio 2005.
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Size: 9618432 |
Author: sea |
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Description: 一种对数值算法的编程语言,具有高效,快速,准确的特点。-A programming language for numerical algorithm, an efficient, fast and accurate.
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Size: 1602560 |
Author: 李淼 |
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Description: Delphi CnPack组件编程设计代码Delphi CnPack Component Programming Code
-Delphi CnPack Component Programming Code
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Size: 3128320 |
Author: . |
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Description: this is a book on programming interviews which is a must read!
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Size: 3365888 |
Author: project |
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Description: 一本对iPhone游戏开发入门者有很大帮助的书,分析简明透彻-Learning.iOS.Game.Programming(Addison.Wesley.2010-09)
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Size: 7601152 |
Author: 欧泽林 |
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Description: 嵌入式系统的C程序设计,非常好的书籍,可以作为C语言的入门读物。-C programming for embedded systems, very good books, can be used as a primer C language.
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Size: 2377728 |
Author: 郭长凌 |
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Description: NVIDIA Fellow David Kirk and UIUC Professor Wen-mei Hwu have published their landmark textbook, Programming Massively Parallel Processors: A Hands-on Approach. This book will enable generations of programmers to understand and exploit the massively parallel architecture of GPUs. Various techniques for constructing parallel programs are explored in detail. The book also uses case studies to demonstrate the development process, which begins with computational thinking and ends with effective and efficient parallel programs. If you are looking to acquire a solid foundation in massively parallel development, this is an excellent place to start.-NVIDIA Fellow David Kirk and UIUC Professor Wen-mei Hwu have published their landmark textbook, Programming Massively Parallel Processors: A Hands-on Approach. This book will enable generations of programmers to understand and exploit the massively parallel architecture of GPUs. Various techniques for constructing parallel programs are explored in detail. The book also uses case studies to demonstrate the development process, which begins with computational thinking and ends with effective and efficient parallel programs. If you are looking to acquire a solid foundation in massively parallel development, this is an excellent place to start.
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Size: 3670016 |
Author: sergius |
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Description: 高等教育出版社出版的谭浩强第三版C程序设计教材,对全国计算机等级考试很有帮助。-Higher Education Press published the third edition of C Programming Transplantation and Hemopurification materials helpful to the National Computer Rank Examination.
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Size: 457728 |
Author: 刘玮纶 |
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Description: JavaTM s growth over the last five years has been nothing short of phenomenal. Given
Java s rapid rise to prominence and the general interest in networking, it s a little
surprising that network programming in Java is still so mysterious to so many. This
doesn t have to be. In fact, writing network programs in Java is quite simple, as this
book will show. Readers with previous experience in network programming in a Unix,
Windows, or Macintosh environment should be pleasantly surprised at how much
easier it is to write equivalent programs in Java. That s because the Java core API
includes well-designed interfaces to most network features. Indeed, there is very little
application layer network software you can write in C or C++ that you can t write
more easily in Java. Java Network Programming endeavors to show you how to take
advantage of Java s network class library to quickly and easily write programs that
accomplish many common networking tasks.
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Size: 2266112 |
Author: faiq |
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Description: Programming Scala 2nd Edition Ebook
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Size: 10441728 |
Author: DanM |
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Description: Beginning DirectX® 10 Game Programming
Wendy Jones-Beginning DirectX® 10 Game Programming
Wendy Jones
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Size: 1397760 |
Author: jonas |
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Description: 运用动态规划原理实现水库优化调度,即调度期内个时期水库水位的控制,从而达到效益最大化。-The use of dynamic programming to achieve optimal operation of reservoirs, the reservoir water level periods during scheduling of control, so as to achieve maximum benefit.
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Size: 1616896 |
Author: 徐佳 |
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Description: 51单片机C语言编程入门(详讲版).pdf很不错的学习资料-Introduction to C programming microcontroller 51 (details about version). Pdf very good learning materials
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Size: 3996672 |
Author: li gen |
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Description: 传说中的遗传编程,对AI有兴趣的童鞋可以下来看看,不过是英文版的。-Legend of genetic programming, children' s shoes are interested in AI can be down to see, but the English version.
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Size: 4679680 |
Author: 刘子星 |
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Description: Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX® 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of DirectX 10, introducing skills that can be applied to creating games for both PC and game console platforms. You ll start by learning how to install the DirectX SDK and how to get your first application up and running. From there you ll be introduced to the 2D and 3D graphics components of DirectX allowing you to draw animated sprites and create 3D objects. Put your new skills to the test with a final, hands-on project that shows how to bring together everything you ve learned. If you have a basic knowledge of C++ and 3D math concepts then you are ready to learn how to program amazing 3D game graphics with "Beginning DirectX 10!"-Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX® 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of DirectX 10, introducing skills that can be applied to creating games for both PC and game console platforms. You ll start by learning how to install the DirectX SDK and how to get your first application up and running. From there you ll be introduced to the 2D and 3D graphics components of DirectX allowing you to draw animated sprites and create 3D objects. Put your new skills to the test with a final, hands-on project that shows how to bring together everything you ve learned. If you have a basic knowledge of C++ and 3D math concepts then you are ready to learn how to program amazing 3D game graphics with "Beginning DirectX 10!"
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Size: 1402880 |
Author: mayaz |
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