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[GDI-BitmapDisparilText

Description: 在VC中显示斜体字型,可在视类中显示任意格式和角度的字体,对进行图形处理有很大的帮助.-in VC show italics fonts, depending on the category of arbitrary show format and the font perspective, right for graphics processing will be very helpful.
Platform: | Size: 33647 | Author: zhangkz | Hits:

[Other resourceOMR

Description: 考试是教学过程中一个重要的环节,对考试试卷质量及考试成绩及时、有效地分析,是教学管理部门非常重要的工作内容之一。文章从教学管理策划和教学管理软件开发角度,探讨了计算机和OMR(opticalmark reader)技术在考试分析中的应用和实现,并给出一个具体的自动阅卷和分析系统实例的设计原理和开发过程。-examination is the process of teaching an important part of the examination papers and the quality of examination results in a timely manner, effective analysis, management, teaching is very important work. From teaching management planning and teaching management software development perspective, Discussion on the computer and OMR (opticalmark reader) in the examination analysis of and the realization, and gives a specific automatic scoring and analysis system instance, the design principle and the development process.
Platform: | Size: 304266 | Author: xuepeng | Hits:

[Other resource3Dmanyou

Description: 很酷的3D漫游系统,包括了一个简单的引擎,可以实现接受用户输入,图形渲染,视角改变等功能。-cool 3D walkthrough system, including a simple engine, can achieve accept user input, graphics and exaggerations, Perspective changes, and other functions.
Platform: | Size: 2572591 | Author: zczczczczcle | Hits:

[OtherSpaceClock

Description: 一个多地区时间显示的时钟,视角是从北极往下看的地球 -more than one region and time of the clock, from the perspective of the Arctic to look down to Earth
Platform: | Size: 97604 | Author: 王红卫 | Hits:

[Other resourcercs_aspect

Description: 方向角度对目标雷达截面积影响的GUI界面-perspective of the direction of a target radar cross-sectional area of GUI interface
Platform: | Size: 2569 | Author: 房秉毅 | Hits:

[Other resourceproject_shadow

Description: 透视投影程序: (1)我的自学成果 (2)开发环境vc 6.0 (3)参考文献:孙家广的《计算机图形学》,《Windows程序设计》-perspective projection : (1) I self-accomplishment (2) development environment vc 6.0 (3) References : Shi - "Computer Graphics", "Programming Windows"
Platform: | Size: 27530 | Author: tom | Hits:

[Other resourceVirtualDemo

Description: vc实现的3D漫游,主要实现第一人称视角的室内漫游和室内环境渲染-vc achieve 3D roaming, main first-person perspective roaming the indoor and indoor environment exaggerated
Platform: | Size: 2998523 | Author: 余风 | Hits:

[Other resourcefloatinghorizonalgo

Description: 可以自由变换视角和缩放的浮动水平线绘制程序,可实现交叉影线功能-free transform perspective and zoom horizontally floating mapping procedures can be cross-hatched function
Platform: | Size: 95680 | Author: 王菁菁 | Hits:

[Other resourcedsp123

Description: DSP应用开发实用子程序 本书从工程应用的角度出发,介绍了各种数字信号处理算法在DSP上的实现。本书所介绍的子程序内容涉及数学运算、DSP硬件接口程序、经典数字信号处理算法和现代数字信号处理算法,以及DSP在语音、图像、控制和无线通信中的应用。 本书实例丰富、层次清晰、语言通俗,有较强的实用性,既可作为数字信号处理开发人员查询手册,也可作为大中专院校工业自动化、电气技术专业、计算机科学及其他相关专业的参考资料。 -DSP Application Development practical subroutine book from the application perspective, introduced a variety of digital signal processing algorithms in DSP realized. The book described the subroutine covering arithmetic, DSP hardware interface procedures, classical digital signal processing algorithms and modern digital signal processing algorithms, the DSP and voice, images, control and wireless communication applications. The book examples of rich, the level of clear and popular language, a strong practicality, either as digital signal processing developer inquiries manual is available as colleges industrial automation, electrical technology professional, computer science and other relevant professional references.
Platform: | Size: 79874 | Author: 李斯同 | Hits:

[OpenGL programMutiWindow

Description: 本程序在Visual C++环境下,以4个OpenGL窗口为例,介绍多个OpenGL窗口的实现,在此框架的基础上,可以实现类似3DSMax多视角3D软件编程。实现了三维物体的多窗口显示、移动、旋转级缩放,按住Ctrl或Shift键,拖动鼠标实现不同的操作。是OpenGL编程一个很好的初始平台。-this program in Visual C environment to four OpenGL window as an example. It features OpenGL window achieved, in this framework, on the basis of 3 can achieve similar DSMax Multi-Perspective 3 D software programming. Implementation of 3D objects more windows, moving, rotating zoom level, press and hold the Ctrl or Shift keys, Drag the mouse to achieve different operation. OpenGL Programming is a good initial platform.
Platform: | Size: 352501 | Author: 龚勋 | Hits:

[Other resourceellipse_Graphic

Description: 用于计算机图形学学习的程学实现,主要是学习相关的图像显示和视角处理方法-for computer graphics-school learning achievement, mainly the study of image display and processing methods Perspective
Platform: | Size: 45861 | Author: meteoricwind | Hits:

[Other resourcecsapp.beta.10.30

Description: Computer System, A Programmer s Perspective全书-Computer System. A Programmer's Perspective book
Platform: | Size: 3584614 | Author: lydia | Hits:

[Other resourcePracticeCProgramming3rdedition

Description: Practice C Programming的作者有丰富编程,这本书以职业的角度告诉你如何用C来编写优秀的软件。-C Programming Practice author of a rich programming, This is in the perspective of occupational tell you how to use C to prepare outstanding software.
Platform: | Size: 1781748 | Author: 叶飞 | Hits:

[CommunicationA.Programmer.s.Perspective

Description: 经典图书,从程序员的角度详细介绍了计算机体系结构,对编程很有帮助。-classic books, from the programmer's point of view on the computer architecture, programming helpful.
Platform: | Size: 4368603 | Author: 张雪涛 | Hits:

[Other resourcetoushi

Description: 球体的透视演示,半径为2的球产生透视效果-ball Perspective demonstration radius of the ball produced two results Perspective
Platform: | Size: 13991 | Author: GY | Hits:

[OpenGL programcgprojectFinalFinal

Description: CG做的迷宫游戏,可以用键盘转变视角等. You can enter: w for up to see the sence x for down to see the sence a for seeing left side of the sence d for seeing right side of the sence z for zooming the sence c for shuming the sence s for changing the sence from Solid to Wire Keys 上下左右 to move the ball up/down/left/right -CG done maze game, you can use the keyboard, such as changes in perspective. You can enter : w for up to see the sence for x down to see the sence for seeing a left side of the sence for seeing ri d ght side of the sence for zooming z c for the sence shuming the sence's for changing the sence from S olid next to Wire Keys around to move the ball up / down / l eft / right
Platform: | Size: 11594 | Author: 顾玮 | Hits:

[Other resourcePengPeng1

Description: 这是是我前几天仿写的小游戏《看谁守得住》的源代码,有详细的注释,代码短,但涉及到windows实时网络游戏的诸多基本元素,包括多线程、套接字、双缓冲、边界检查、3D视角等,程序可扩展性好,对程序中小球个数NBALL重新赋值(比如改成6)可以方便的扩展成网络桌球,对大球个数修改可以方便的扩展成网络足球(需要修改碰撞判断条件),也可以很方便的移植为调试OpenGL、D3D程序的平台(替换显示类C3DConvertor),是一个值得参考的入门级实时3D游戏编程框架 游戏支持单机和双人局域网两种游戏模式,双击右键,建立主机或者连接到主机 滚轮改变视角 窗口可拖动-this is a few days before my parodies of small game, "Let us see who will endure" the source code, a detailed notes, short code, But relates to real-time network game windows of many of the basic elements, including multi-threaded, socket, double buffering, border checks, 3D perspective, process scalability, and Small ball right procedures NBALL number re-assignment (for example into 6) to facilitate the expansion into the network pool, Number of big balls can be amended to facilitate the expansion of the network into football (need to amend the judgment collision conditions), can be very convenient for debugging OpenGL transplantation, Motion procedures platform (Replacement C3DConvertor show category), is a reference to the entry-level 3-D game programming framework to support
Platform: | Size: 27188 | Author: anfysky | Hits:

[Other resourcegeoModelDataCompresion

Description: 几何模型数据压缩及虚拟显示技术.ppt,主要从几何角度讲解模型简化,纹理贴图,压缩技术-geometric model data compression and virtual display technology. Ppt, mainly from the geometric perspective on the model simplification, Texture Mapping, Compression Technology
Platform: | Size: 1245922 | Author: 里拨 | Hits:

[Other resourcescatter3d_demo

Description: 一个三维演示程序,他可以打开多个用文本文件编辑的三维点数据。 同时可以以多种视图演示。可以用旋转,多视角察看-a 3D demo program, he can open up a number of editing text files with the 3D point data. Also able to view a variety of demonstrations. Can rotate more Perspective View
Platform: | Size: 57733 | Author: 肖友清 | Hits:

[OpenGL programwater_reflect2

Description: 水面反射和折射,提供源代码,通过下面几步实现: 1.设定一个附加裁减平面 2. 并把摄像机位置设置到当然视点对称的位置, 渲染平面以上部分到一个纹理. 3. 将反射平面的顶点传入VS, 并乘以投影矩阵.得到平面投影点的坐标. 4. 将上述插值传入PS, 并同时除以W, 并(projCoord+1.0f)*0.5f. 5. 再查询渲染得到的纹理, 并加入点噪声, 有水波纹的效果. -surface reflection and refraction, providing source code, to achieve the adoption of the following steps : 1. Additional reductions set a planar 2. and installed cameras to the course Perspective symmetrical position, play up to the plane over part of a texture. 3. will be the culmination of reflection plane came VS. and multiplied by the projection matrix. be planar projection coordinates of points. 4. Interpolation of the above into PS, and at the same time divided by W, and (projCoord 1.0f) * 0.5f. 5. further inquiries exaggerate the texture, and point to noise, water ripple effects.
Platform: | Size: 251777 | Author: hmn | Hits:
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