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Description: osg中高级学习教程,里面列举了100个例子,帮助大家提升、进阶!-the osg senior learning tutorial, which cited 100 examples, to help people to enhance, Advanced!
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Size: 5318656 |
Author: wang |
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Description: OPenSceneGraph中有关Switch的用法,比较简单,知识点比较全-OPenSceneGraph usage on Switch relatively simple comparison of knowledge points
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Size: 2229248 |
Author: awei |
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Description: 给出基于 OpenSceneGraph 场景模型的信息提取方法,利用八叉树-Given OpenSceneGraph scene model-based information extraction method using octree
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Size: 769024 |
Author: qq |
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Description: OpenSceneGraph三维渲染引擎编程指南 SRC-OpenSceneGraph 3D rendering engine programming guide SRC
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Size: 25952256 |
Author: h9j1b2 |
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Description: OpenSceneGraph(简称OSG)使用OpenGL技术开发,是一套基于C++平台的应用程序接口(API),它让程序员能够更加快速、便捷地创建高性能、跨平台的交互式图形程序。它作为中间件(middleware)为应用软件提供了各种高级渲染特性,IO,以及空间结构组织函数。本资源提供了OSG的诸多实例,对于OSG编程有一定帮助。-OpenSceneGraph (referred to as OSG) using OpenGL technology development, is a based on C++ platform application programming interface (API), it allows programmers to quickly and easily create high-performance, cross-platform interactive graphics program. As middleware (middleware) for application software to provide a variety of advanced rendering features, IO, and the spatial structure of the organization function. This resource provides many examples of the OSG OSG programming help.
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Size: 2195456 |
Author: 陈毅杰 |
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Description: 在VS环境下,利用C++语言来编写OSG代码,附件为OSG的相关书籍代码-VS environment, use C++ language to write the the OSG code annex to the OSG books code
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Size: 12157952 |
Author: scu-scorpio |
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Description: 美国海军研究生学校(Naval Postgraduate
School)的军事教员Joseph Sullivan 为我们新手编写该教程,
当然更的感谢Array 的翻译-Naval Postgraduate School (Naval Postgraduate School) military instructor Joseph Sullivan for us novices to write this tutorial, of course, thanks to the translation of Array
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Size: 871424 |
Author: 王小高 |
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Description: OpenSceneGraph三维渲染引擎设计与实践_源码,<<OpenSceneGraph三维渲染引擎设计与实践>>配套源码-OpenSceneGraph 3D render engine design and practice _ source, < <OpenSceneGraph三维渲染引擎设计与实践> > Supporting source
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Size: 2136064 |
Author: li |
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Description: OpenSceneGraph三维渲染引擎编程指南教材程序源代码。-OpenSceneGraph three-dimensional rendering engine programming guide teaching program source code.
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Size: 4810752 |
Author: 张兵 |
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Description: 在openscenegraph中加载一个3D模型,通过编写模型节点的访问器,实现节点表面点的遍历。-To load a 3 d model in the openscenegraph, by writing model node accessor, realize the point on the surface of the node traversal.
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Size: 8176640 |
Author: lujing |
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Description: 由array编写的OSGCOOKBOOK,目前只有英文版本-Prepared by the array OSGCOOKBOOK, currently only available in English
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Size: 6348800 |
Author: 张超 |
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Description: 该程序描述了如何使用OpenSceneGraph实现一个带有深度信息的三维纹理-This procedure describes how to use OpenSceneGraph to implement a three-dimensional texture with depth information
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Size: 2048 |
Author: 冬暖夏凉 |
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Description: 该程序使用三维渲染引擎OpenSceneGraph实现了一个彩色的粒子效果-The program uses three-dimensional rendering engine OpenSceneGraph implements a colored particle effects
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Size: 3072 |
Author: 任崔昌 |
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Description: 该程序使用三维渲染引擎OpenSceneGraph实现了不同颜色,不同路径的光照与动画效果,是学习osg光照非常好的例子。-The program uses three-dimensional rendering engine OpenSceneGraph to achieve a different color, different paths of light and animation, is a very good example to learn osg light.
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Size: 3072 |
Author: fellpe |
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Description: OpenSceneGraph cookbook3.0 源代码-OpenSceneGraph cookbook3.0 source code
Platform: |
Size: 1871872 |
Author: 番茄西红柿 |
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Description: OpenSceneGraph三维渲染引擎编程指南源码:(Texture Rectangle)示例.rar-OpenSceneGraph three-dimensional rendering engine Programming Guide Source: (Texture Rectangle) sample rar.
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Size: 19456 |
Author: xiaopeng |
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Description: 基于OpenSceneGraph多重纹理同时渲染的程序,可以同时加载多种纹理~-Based on OpenSceneGraph multiple textures while rendering program, you can also load multiple textures ~
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Size: 14336 |
Author: xiaopeng |
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Description: 基于OpenSceneGraph实现的离屏渲染功能,可以用于水面或者汽车后视镜效果展示~-Based on OpenSceneGraph achieved offscreen rendering feature can be used to show the effect of water or a car rearview mirror ~
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Size: 25600 |
Author: xiaopeng |
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Description: 基于OpenSceneGraph手动构建Miapmap,实现纹理自动Miapmap加载,可以调节纹理的精细级别~-Based on OpenSceneGraph manually build Miapmap, to achieve automatic Miapmap texture loading, you can adjust the level of the fine texture ~
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Size: 1076224 |
Author: xiaopeng |
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Description: 基于OpenSceneGraph实现的一个很漂亮的天空盒,可作为三维虚拟现实场景的背景~-Based on OpenSceneGraph achieve a very beautiful sky boxes, three-dimensional virtual reality scenes as background ~
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Size: 4527104 |
Author: xiaopeng |
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