Description: Based on OpenSceneGraph manually build Miapmap, to achieve automatic Miapmap texture loading, you can adjust the level of the fine texture ~
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File list (Check if you may need any files):
Mipmap纹理映射(Texture Mipmap)示例\osgVR\main.cpp
..................................\.....\osgVR.vcproj
..................................\.....\osgVR.vcproj.8.00.old
..................................\.....\osgVR.vcproj.DCED96CCF2F246F.Administrator.user
..................................\.....\osgVR.vcproj.E23CAA620E88424.Administrator.user
..................................\.....\osgVR.vcproj.FlySky-PC.FlySky.user
..................................\osgVR.ncb
..................................\osgVR.sln
..................................\osgVR.sln.old
..................................\osgVR.suo
..................................\osgVR.suo.old
..................................\release\osgVR.exe
..................................\UpgradeLog.XML
..................................\_UpgradeReport_Files\UpgradeReport.css
..................................\....................\UpgradeReport.xslt
..................................\....................\UpgradeReport_Minus.gif
..................................\....................\UpgradeReport_Plus.gif
..................................\osgVR
..................................\release
..................................\_UpgradeReport_Files
Mipmap纹理映射(Texture Mipmap)示例