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Description: 踩地雷遊戲,陣列元件示範,使用BCB6開發-trample mines games, array element model, the use of development BCB6
Platform: |
Size: 742138 |
Author: 李慣頭 |
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Description: 這是我寫的踩地雷,是java swing的API,有的人或許Title是一樣的,但或內容絕對不一樣。-This is the step I write mine, is the swing java API, some people might Title is the same, or content absolutely not the same.
Platform: |
Size: 33471 |
Author: 徐小明 |
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Description: 踩地雷_950513簡易版
public void set_mine(){
Random ran= new Random()
int tmp=0,x=0,y=0
for(int i=0 i<m_num i++){
do{
tmp=ran.Next(0,w_num*w_num)
}while( flag[tmp % w_num, tmp / w_num] == 9)
flag[tmp % w_num, tmp / w_num] = 9
}
for(int k=0 k< w_num*w_num k++){
x=k % w_num
y=k / w_num
if(flag[x, y] == 9){
int x_min=(x>0)?x-1:x
int x_max=(k % w_num == w_num-1)?k % w_num + 1:k % w_num + 2
int y_min=(y>0)?y-1:y
int y_max=(k / w_num == w_num-1)?k / w_num + 1:k / w_num + 2
for(int i=x_min i< x_max i++){
for(int j=y_min j< y_max j++){
if(flag[i,j] != 9)
flag[i,j]=flag[i,j] + 1
}
}
}
}
}
Platform: |
Size: 10480 |
Author: kenki |
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Description: 一个在PPC上运行的踩地雷游戏,非常好玩,还可自编程序,让好友攻关.-in a PPC running trample mines games, it was fun, but also writing procedures for the research friends.
Platform: |
Size: 117226 |
Author: 左孝放 |
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Description: 用C++寫的踩地雷小遊戲
Platform: |
Size: 1866 |
Author: pk6654334 |
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Description: 這是我寫的踩地雷,是java swing的API,有的人或許Title是一樣的,但或內容絕對不一樣。-This is the step I write mine, is the swing java API, some people might Title is the same, or content absolutely not the same.
Platform: |
Size: 32768 |
Author: 徐小明 |
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Description: 一个在PPC上运行的踩地雷游戏,非常好玩,还可自编程序,让好友攻关.-in a PPC running trample mines games, it was fun, but also writing procedures for the research friends.
Platform: |
Size: 116736 |
Author: 左孝放 |
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Description: 踩地雷遊戲,陣列元件示範,使用BCB6開發-trample mines games, array element model, the use of development BCB6
Platform: |
Size: 741376 |
Author: 李慣頭 |
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Description: 踩地雷遊戲以VC++6.0 win32 編成 -Landmine Game
Platform: |
Size: 32768 |
Author: Teo Hsieh |
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Description: WINDOWS 踩地雷修改 时间暂停 使用VC 2008 开发的,主要使用到修改记忆体方法-Minesweeper WINDOWS modified suspended the development of VC 2008, the main memory to use to amend the method of
Platform: |
Size: 44032 |
Author: eric |
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Description: 踩地雷小遊戲。附有視窗版和applet版。-A Java game like WinMine. The package includes window version and applet version.
Platform: |
Size: 19456 |
Author: Tachiana |
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Description: 踩地雷的遊戲, 踩地雷的遊戲, 踩地雷的遊戲-Minesweeper game Minesweeper game Minesweeper game Minesweeper game Minesweeper game
Platform: |
Size: 2041856 |
Author: 林詠信 |
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Description: 簡單的踩地雷範例,有基本註解,使用vb6開發-easy mine
Platform: |
Size: 4096 |
Author: gyk |
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Description: 仿造微軟的踩地雷遊戲,畫面及功能都與真正的踩地雷遊戲相同
-Counterfeit Microsoft' s Minesweeper game screen and functions are related to the same as the real game Minesweeper
Platform: |
Size: 23552 |
Author: jacky |
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Description: 踩地雷-mine
Platform: |
Size: 1024 |
Author: 游 |
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Description: 这是一个flash源文件,效果很好,测试平台为flash 8.0(如果提示问题请选择合适的版本试试),代码的效果是: 动画踩地雷素材-This is a flash source file, the effect is good, the test platform for flash 8.0 (if the question, please select the appropriate version to try), the effect of the code is: Minesweeper material animation
Platform: |
Size: 139264 |
Author: xiaomingw |
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Description: 这是一个flash源文件,效果很好,测试平台为flash 8.0(如果提示问题请选择合适的版本试试),代码的效果是:踩地雷-This is a flash source file, the effect is good, the test platform for flash 8.0 (if the question, please select the appropriate version to try), the effect of the code is: Minesweeper
Platform: |
Size: 3234816 |
Author: xiaomingw |
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Description: Input:從鍵盤輸入0.exit/1.踩地雷/2.插旗子,然後輸入x(橫向),y(縱向)座標.
地雷陣設定為10x10,有20顆地雷.
Output:在dos上輸出地雷陣.
-Input: keyboard input 0.exit/1. Minesweeper/2 interpolation flag, and then enter the x (horizontal) and y (vertical) coordinates.
The minefield is set to 10x10, 20 mines.
Output: the dos output minefield.
Platform: |
Size: 2048 |
Author: 志榮 |
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Description: 踩地雷 VB 源帶碼 , 仿 windows 踩地雷遊戲寫的 VB 程序 -Winmine game , it is likely windows winmine game , using VB programming
Platform: |
Size: 164864 |
Author: DennisChang |
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