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DirectPlay
DL : 0
The problem with the IID_s is solved ! File-Structure: ~~~~~~~~~~~~~~~ DirectDraw.pas = DDraw.h + DVP.h (+ MultiMon.h) Direct3D.pas = D3D.h + D3DTypes.h + D3DCaps.h + D3DVec.inl + DXFile.h Direct3DRM.pas = D3DRM.h + D3DRMDef.h + D3DRMObj.h + D3DRMWin.h + RMXFGUID.h + RMXFTmpl.h DirectInput.pas = DInput.h (+ DinputD.h) DirectPlay.pas = DPlay.h + DPLobby.h DirectSound.pas = DSound.h DirectMusic.pas = DLS1.h + DLS2.h + DMDLS.h + DMError.h + DMKSCtrl.h + DMusicC.h + DMusicF.h + DMusicI.h + DMusBuff.h DirectSetup.pas = DSetup.h No Unit = dxsdk.inc -The problem with the IID_s is solved! File - Structure : ~~~~~~~~~~~~~~~ DirectDraw.pas = DDraw.h DVP . h (MultiMon.h) Direct3D.pas = D3D.h D3DTypes . h D3DCaps.h D3DVec.inl DXFile.h Direct3DRM. pas = D3DRM.h D3DRMDef.h D3DRMObj.h D3DRMWin. h = RMXFGUID.h RMXFTmpl.h DirectInput.pas DIn put.h (DinputD.h) DirectPlay.pas DP = DPlay.h Lobby.h DirectSound.pas = DSound.h DirectMus ic.pas = DLS1.h DLS2.h DMDLS.h DMError.h DMKSC trl.h DMusicC.h DMusicF.h DMusicI.h DMusBuff . h = DSetup.h No DirectSetup.pas Unit = dxsdk.i nc
Date
: 2008-10-13
Size
: 16.63kb
User
:
李廷
[
Other resource
]
Tank_fight
DL : 0
一款实时、多人、分布的坦克大战的游戏,可允许四个人参加;使用了多种高级编程技术,如DirectPlay,DirectSound,多线程,动画处理,消息打包和解包,定时,地图传输,图像管理,键盘管理等等,是一个不可多得的学习高级windows编程的材料啊!
Date
: 2008-10-13
Size
: 1.55mb
User
:
唐军
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Other resource
]
D3Dbook
DL : 0
1.Direct X基础.doc 2.Direct 3D程序的Windows程序代码.doc 3.设定Direct 3D应用程序中的DirectDraw.doc 4.设定Direct X应用程序中的Direct 3D.doc 5.Direct 3D顶点、转换和打光处理管线.doc 6.绘制 3D基本形状.doc 7.游戏杆和键盘输入.doc 8.贴图.doc 9.烟雾.doc 10.Alpha混合.doc 11.光影对映和环境对映.doc 12.屏蔽缓冲区.doc 13.加载 3D模型并让模型动作.doc 14.让Direct 3D应用程序最佳化.doc 15.整合DirectPlay.doc 16.结论.doc
Date
: 2008-10-13
Size
: 2.75mb
User
:
张敏
[
Other resource
]
23112_GameRTI
DL : 0
基于HLA的网络游戏支撑平台 该软件将美国国防部定义的分布式仿真标准HLA规则,应用到游戏开发过程中,将DirectPlay的可靠性速度与HLA定义的分布式程序的规范性有机的结合为一体,本系统支持各种分布式网络游戏的开发运行。
Date
: 2008-10-13
Size
: 1.07mb
User
:
R
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