Hot Search : Source embeded web remote control p2p game More...
Location : Home Search - Gravity
Search - Gravity - List
Eö tvö s效应改正,用于海洋重力Eö tvö s效应改正,提高成果精度。-Eouml tvouml s corrected for marine gravity effect Eouml tvouml s correct, improve accuracy of the results.
Date : 2008-10-13 Size : 3.6kb User : 张立华

direct编程模你重力作用下的状况-direct programming model you gravity of the situation under clause 8
Date : 2008-10-13 Size : 23.01kb User : 微微

本例子是D3D的粒子系统代码,有各种粒子效果,加入风向,重力等-this example is the particle system D3D code, there are various particle effects, by adding wind, gravity
Date : 2008-10-13 Size : 400.64kb User : 李健

JAVA不同星球重力转换程序,典型的初学者教程-JAVA different planet gravity conversion, the typical beginners guide
Date : 2008-10-13 Size : 1005byte User : 陈珲

如何使用VTK在一个窗口中显示一个锥体,把鼠标放置于窗口中,移动鼠标就可以控制锥体绕其重心旋转-how to use a window in a show of MERCOSUR, and the mouse placed on the window, Mobile mouse on the control Cone rotation around its center of gravity
Date : 2008-10-13 Size : 19.12kb User : 王强

采用重心法求坐标,在C#中调用了matlab中的函数,对于想学C#和matlab混合编程很有好处-using coordinates for the center of gravity method in C# Calling a function of Matlab, For, like C# and Matlab programming very good mixed
Date : 2008-10-13 Size : 31.16kb User : 栀子

重力坝稳定型分析软件,通过修改重力坝各形态参数,完成稳定性分析-gravity dam stability analysis software, by modifying the shape parameter of gravity dam, complete stability analysis
Date : 2008-10-13 Size : 23kb User : anquan

This paper presents an interactive technique that produces static hairstyles by generating individual hair strands of the desired shape and color, subject to the presence of gravity and collisions. A variety of hairstyles can be generated by adjusting the wisp parameters, while the deformation is solved efficiently, accounting for the effects of gravity and collisions. Wisps are generated employing statistical approaches. As for hair deformation, we propose a method which is based on physical simulation concepts but is simplified to efficiently solve the static shape of hair. On top of the statistical wisp model and the deformation solver, a constraint-based styler is proposed to model artificial features that oppose the natural flow of hair under gravity and hair elasticity, such as a hairpin. Our technique spans a wider range of human hairstyles than previously proposed methods, and the styles generated by this technique are fairly realistic.-This paper presents an interactive techni que that produces static NAR by generat ing individual hair strands of the desired shap e and color. subject to the presence of gravity and collisio ns. A variety of NAR can be generated by a djusting the wisp parameters, while the deformation is solved efficiently, accounting for the effects of gravity and colli sions. Wisps are generated employing statisti cal approaches. As for hair deformation. we propose a method which is based on physical si mulation concepts but is simplified to efficie ntly solve the static shape of hair. On top of the wisp statistical model and the deformation sol ver. a constraint-based styler is proposed to model artificial features that oppose the natural fl ow under gravity of hair and hair elasticity. such as a hairpi
Date : 2008-10-13 Size : 6.62mb User : Andy

computes the gravitational acceleration vector at a specified % ECF location using the JGM2 gravitational ellipsoid only. % Higher-order gravity terms (the \"gravity anomaly\") are % ingnored. Only the pure ellipsoid is used.
Date : 2008-10-13 Size : 3.92kb User : huguangfeng

利用matlab编了一个pendulum仿真的例子,用来测量Gravity,希望对大家有帮助
Date : 2008-10-13 Size : 8.21mb User : dongfangshan

物体做抛物线运动是游戏中基本运动物理模型之一! 在PC游戏中可以由重力公式 轻易模拟,但在手机游戏中 ,由于多数手机不支持浮点运算 因此不能用 sin ,cos, 来分解初速度。 所以只能用近似模拟的方法! 我所采用的是:先放大后缩小的模拟方式,并且为了更精确加入了一定的偏移量。-objects do parabolic movement is the basic game campaign physical model one! The PC game can be easily simulated gravity formula, but in mobile phone games, because most phones do not support floating-point operations can not be used sin, cos, to the early speed of decomposition. Therefore, it can only approximate simulation method! I have adopted is : Go after the first amplification of a simulated manner, and in order to more accurately by adding a certain amount of offset.
Date : 2008-10-13 Size : 57.12kb User : 徐斌

一个用51单片机和16*2液晶的重力加速度测试仪的图片及源码-a microcontroller with 51 and 16 * 2 LCD gravity tester pictures and FOSS
Date : 2008-10-13 Size : 901.46kb User : 胡友进
CodeBus is one of the largest source code repositories on the Internet!
Contact us :
1999-2046 CodeBus All Rights Reserved.