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This program texture maps a checkerboard image onto two rectangles. This program demonstrates the wrapping modes, if the texture coordinates fall outside 0.0 and 1.0. Interaction: Pressing the s and S keys switch the wrapping between clamping and repeating for the s parameter. The t and T keys control the wrapping for the t parameter. If running this program on OpenGL 1.0, texture objects are not used.-This program texture maps a checkerboard image onto two rectangles. This program demonstrates the wrapping modes, if the texture coordinates fall outside 0.0 and 1.0. Interaction: Pressing the s and S keys switch the wrapping between clamping and repeating for the s parameter. The t and T keys control the wrapping for the t parameter. If running this program on OpenGL 1.0, texture objects are not used.
Date : 2026-01-10 Size : 927kb User : ali
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