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Search - game book - List
[
AI-NN-PR
]
AI_for_Game_Developers
DL : 0
< 游戏中的人工智能>>,pdf电子书-<Game artificial intelligence>>, pdf e-book
Date
: 2025-12-25
Size
: 4.49mb
User
:
滕飞
[
AI-NN-PR
]
Nash_gameTheory
DL : 0
博弈论的经典书 应该算是人工智能算法的先修书籍吧-Game Theory classic book is the pre-artificial intelligence algorithms books it
Date
: 2025-12-25
Size
: 612kb
User
:
戴雨宸
[
AI-NN-PR
]
Ai.Techniques.For.Game.Programming
DL : 0
开发游戏人工智能的王道书,有希望在游戏算法领域有所突破的朋友可别错过了这本经典教材-The development of artificial intelligence game kingcraft book, there is hope that a breakthrough in the field of game algorithm friends can not miss the teaching of the classics
Date
: 2025-12-25
Size
: 4.33mb
User
:
覃杨
[
AI-NN-PR
]
chapter123
DL : 0
《游戏编程中的人工智能技术》一书中123章源代码- Game programming in artificial intelligence technology, one source book, Chapter 123
Date
: 2025-12-25
Size
: 2.83mb
User
:
王雷
[
AI-NN-PR
]
chapter45
DL : 0
《游戏编程中的人工智能技术》一书中4,5章源代码- Game programming in artificial intelligence technology, one source book, Chapter 4,5
Date
: 2025-12-25
Size
: 230kb
User
:
王雷
[
AI-NN-PR
]
chapter67
DL : 0
《游戏编程中的人工智能技术》一书中6,7章源代码- Game programming in artificial intelligence technology, one source book, Chapter 6,7
Date
: 2025-12-25
Size
: 1.8mb
User
:
王雷
[
AI-NN-PR
]
chapter1011
DL : 0
《游戏编程中的人工智能技术》一书中10,11章源代码- Game programming in artificial intelligence technology, one source book, Chapter 10,11
Date
: 2025-12-25
Size
: 371kb
User
:
王雷
[
AI-NN-PR
]
changyongsousuosuanfa
DL : 0
这是书上的常用搜索算法,有8数码游戏,黑白棋,A star算法类的实现。-This is a book commonly used search algorithm, there are 8 digital game, Reversi, A star algorithm category realize.
Date
: 2025-12-25
Size
: 2mb
User
:
milsuton
[
AI-NN-PR
]
chinesechessgame
DL : 0
人工智能实现博弈,利用剪枝法搜索书,不过机器反应慢,但是人一般失误一次就输了!-Game artificial intelligence to achieve the use of search pruning method book, but the slow response of the machine, but the errors are generally lost once!
Date
: 2025-12-25
Size
: 51kb
User
:
君靖难
[
AI-NN-PR
]
BP
DL : 0
这个学期我学习是神经网络课程,有很多的知识国内都不是很完善,而国外就有很大的进步,下面就是来自一本 <AI for Game>的电子版英文书.其中我就拿用面向对象写的C++类进行说明怎样编写神经网络程序. 神经网络的基本思想就是怎样去改变权值.-This semester my curriculum study are neural networks, there is a lot of internal knowledge is not very perfect, and abroad there is a lot of progress, the following is from a <AI for Game> The electronic version of the English book. Take one of my Object-Oriented Writing the C++ class to explain how the preparation of neural network procedures. Neural network is the basic idea how to change the weights.
Date
: 2025-12-25
Size
: 3kb
User
:
neo
[
AI-NN-PR
]
PCgame
DL : 0
一个人工智能下象棋的小游戏 含电子书 包含了alph-beta 深度优先 极大极小值算法-Under the artificial intelligence of a chess game with e-book contains alph-beta depth-first minimax algorithm
Date
: 2025-12-25
Size
: 5.21mb
User
:
yangdawei
[
AI-NN-PR
]
Buckland_AISource_070308
DL : 0
《游戏人工智能编程案例精粹》配套光盘,很经典的游戏AI学习书-" Game AI Programming Case essence of" complementary CD-ROM, it is the classic book to learn the game AI
Date
: 2025-12-25
Size
: 8.29mb
User
:
pengxiaohu
[
AI-NN-PR
]
GAME_THEORY
DL : 0
博弈论的经典入门书,适合于学习ACM的人或想学习写AI的人-Classic introductory book on game theory, ACM for learning to write the person or AI who want to learn
Date
: 2025-12-25
Size
: 318kb
User
:
风炎
[
AI-NN-PR
]
AIGameProgrammingWisdom
DL : 0
人工智能开发是一个程序员能够承担的最有挑战性的任务之一,而这本独一无二的论文集提供给程序员应对这个挑战的非常急需的信息。本书汇集了与智能游戏开发有关的人工智能内容,借助这些内容,程序开发员能够开发出智能角色。本书分为11章,分别是:通用智能,实用技术和专用系统,A*路径搜索,路径搜索与运动,战术问题和智能的群体运动,通用智能游戏架构,决策体系结构,FPS、RTS和RPG游戏中的智能,竞赛与运动智能,脚本语言,学习理论。-AI development is a programmer can take one of the most challenging tasks, which provide the programmer a unique collection of essays deal with this challenge is very much needed information. This book brings together game developers and smart artificial intelligence-related content, with the content, application developer can develop the intelligence role. This book is divided into 11 chapters, namely: general intelligence, practical techniques and proprietary systems, A* path search, path search and movement, tactics and intelligence of the group activities, general intelligent game architecture, decision-making architecture, FPS, RTS and Smart RPG games, contests and sports intelligence, scripting language, learning theory.
Date
: 2025-12-25
Size
: 32.5mb
User
:
JINXIAOYU
[
AI-NN-PR
]
GAME-AI
DL : 0
游戏人工智能编程案例精粹, 就是一本讲游戏人工智能的书-Game AI Programming Case essence, is a book about artificial intelligence game
Date
: 2025-12-25
Size
: 14.76mb
User
:
牛B狂暴虫
[
AI-NN-PR
]
Artificial-Intelligence-in-game-
DL : 0
《游戏编程中的人工智能技术》是人工智能游戏编程的一本指南性读物,介绍在游戏开发中怎样应用遗传算法和人工神经网络来创建电脑游戏中所需要的人工智能。书中包含了许多实用例子和源码。《游戏编程中的人工智能技术》适合遗传算法和人工神经网络等人工智能技术的各行业人员,特别是要实际动手做应用开发的人员阅读参考。-Game programming artificial intelligence technology " is a guide to the language of the AI Game Programming, describes the game developers how to create the artificial intelligence in computer games using genetic algorithms and artificial neural networks. The book contains many practical examples and source code. The game programming artificial intelligence technology for genetic algorithms and artificial neural networks and other artificial intelligence technology industry staff, especially the practical hands to do application development staff to read reference.
Date
: 2025-12-25
Size
: 18.51mb
User
:
白栋天
[
AI-NN-PR
]
AI-Techniques-for-Game-Programming
DL : 0
AI Techniques for Game Programming,一部讲述人工智能的书籍,同时讲解了怎样编写游戏程序。-AI Techniques for Game Programming, a book about artificial intelligence, and explained how to write the Game program.
Date
: 2025-12-25
Size
: 5.1mb
User
:
李刚
[
AI-NN-PR
]
artificial-intelligence-
DL : 0
本书介绍遗传算法、神经网络,它是人工智能游戏编程的一本指南性读物。-This book introduces genetic algorithm and neural network, it is artificial intelligence a guide of game programming books.
Date
: 2025-12-25
Size
: 11.07mb
User
:
缘天
[
AI-NN-PR
]
AI-Game-Programming-Wisdom
DL : 0
《人工智能游戏编程真言》汇集了与智能游戏开发有关的人工智能内容,借助这些内容,程序开发员能够开发出智能角色。本书分为11章,分别是:通用智能,实用技术和专用系统,A*路径搜索,路径搜索与运动,战术问题和智能的群体运动,通用智能游戏架构,决策体系结构,FPS、RTS和RPG游戏中的智能,竞赛与运动智能,脚本语言,学习理论。- Artificial intelligence game programming mantra brings together intelligent intelligence related to the development of intelligent game content, with the help of these content, program developers can develop intelligent roles. This book is divided into 11 chapters, namely: general intelligence, practical technology and special system, A* path search, path search and movement, tactical problems and intelligent group movement, general intelligent game architecture, decision architecture, FPS, RTS and RPG game in the intelligence, competition and sports intelligence, scripting language, learning theory.
Date
: 2025-12-25
Size
: 21.01mb
User
:
Thomas
[
AI-NN-PR
]
Programming-Game-AI-by-Examples-
DL : 0
《游戏人工智能编程案例精粹》主要讲述如何使游戏中的角色具有智能的技术。本书首先介绍游戏角色的基本属性及常用数学方法。接着,深入探讨游戏智能体状态机的实现。通过简单足球游戏实例,本书给出用状态机实现游戏ai的例子。- Game artificial intelligence programming case essence mainly about how to make the role of the game with intelligent technology. This book first introduces the basic attributes of the game characters and commonly used mathematical methods. Then, in-depth discussion of the realization of the game agent state machine. Through a simple example of football games, this book gives examples of games with a state machine.
Date
: 2025-12-25
Size
: 15.04mb
User
:
Thomas
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