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Search - Gravity - List
[
OpenGL program
]
lesson19
DL : 0
在OpenGL环境下编写的一个简单的粒子系统,每一个粒子赋予其生命周期,颜色,速度,重力影响等-OpenGL environment in the preparation of a simple particle system, a given particle life cycle, color, speed and gravity effects
Date
: 2008-10-13
Size
: 36.26kb
User
:
ren
[
OpenGL program
]
ClothyV2.02
DL : 0
实现对布块的弹性,重力,变换纹理的不同操作-pieces of cloth to achieve flexibility, gravity, transform the texture of different operators
Date
: 2008-10-13
Size
: 474.72kb
User
:
海
[
OpenGL program
]
degfgc00
DL : 0
非常逼真的空间粒子引力和重力做用的3D演示程序,opengl环境下运行。-very realistic space particles gravity and gravity do the 3D demo program, opengl operating environment.
Date
: 2008-10-13
Size
: 71.6kb
User
:
diskonline
[
OpenGL program
]
lesson19
DL : 0
在OpenGL环境下编写的一个简单的粒子系统,每一个粒子赋予其生命周期,颜色,速度,重力影响等-OpenGL environment in the preparation of a simple particle system, a given particle life cycle, color, speed and gravity effects
Date
: 2026-01-09
Size
: 1.25mb
User
:
ren
[
OpenGL program
]
ClothyV2.02
DL : 0
实现对布块的弹性,重力,变换纹理的不同操作-pieces of cloth to achieve flexibility, gravity, transform the texture of different operators
Date
: 2026-01-09
Size
: 474kb
User
:
海
[
OpenGL program
]
degfgc00
DL : 0
非常逼真的空间粒子引力和重力做用的3D演示程序,opengl环境下运行。-very realistic space particles gravity and gravity do the 3D demo program, opengl operating environment.
Date
: 2026-01-09
Size
: 71kb
User
:
diskonline
[
OpenGL program
]
collision
DL : 0
opengl中碰撞检测的方法 其中有光源定义、物理定义,步长和重力加速度等-opengl collision detection method in which the definition of light sources, physical definitions, such as step length and the acceleration due to gravity
Date
: 2026-01-09
Size
: 6kb
User
:
single
[
OpenGL program
]
smallgame
DL : 0
用C++和glut编写的,通过OPENGL实现的一个3D小游戏,类似青蛙过河。游戏一共5关,可以自己设计关卡场景,其中主要是实现物体碰撞。可以按照自己需要改变重力参数,弹性系数,障碍旋转速度等。-With C++ And glut prepared through OPENGL to achieve a 3D game similar to Frogger. A total of 5 games related to points of their own design scene, in which the main object is to achieve the collision. Can be changed according to its own gravity parameters, elasticity coefficient, obstacles such as rotation speed.
Date
: 2026-01-09
Size
: 89kb
User
:
dma
[
OpenGL program
]
Fountain-Dance-win
DL : 0
The Fountain Simulation Here I ll explain Some basic physical things (simulation of a water drop) How to get antialiased points How to use blending Some basic physics... The movement of a drop contains two factors: The direction, how the drop gets out of the fountain and the gravity. The position of a drop is pretty easy to compute if you know, how much time has passed since the drop has leaved the fountain. You have to multiplicate the vector of the constant moving (how the drop leaves the fountain) with the time and then subtract the squared time multiplicated with an acceleration factor. This acceleration factor contains the weight of a drop and the power of gravity. This is all. You now have to know the direction, how the drop comes out of the fountain, but this is just a bit calculating with sine and cosine. You can look at my code.-The Fountain Simulation Here I ll explain Some basic physical things (simulation of a water drop) How to get antialiased points How to use blending Some basic physics... The movement of a drop contains two factors: The direction, how the drop gets out of the fountain and the gravity. The position of a drop is pretty easy to compute if you know, how much time has passed since the drop has leaved the fountain. You have to multiplicate the vector of the constant moving (how the drop leaves the fountain) with the time and then subtract the squared time multiplicated with an acceleration factor. This acceleration factor contains the weight of a drop and the power of gravity. This is all. You now have to know the direction, how the drop comes out of the fountain, but this is just a bit calculating with sine and cosine. You can look at my code.
Date
: 2026-01-09
Size
: 128kb
User
:
wang
[
OpenGL program
]
singlependulum
DL : 0
模拟钟摆实现动画 (1)绘制圆柱状三维钟摆模型,计算合理的摆线长度以及摆动初始位置,保证钟摆一个摆动周期为1秒,提供误差计算并显示误差(20分) (2)计算重力作用以及摆线弹性拉力作用下的钟摆速度,计算每一帧的钟摆位置及相应的旋转变换角度,并实现动画(30分) (3)增加阻尼计算,提供阻尼参数的调整工具,实现带阻尼的钟摆动画(30分) (4)音效、图形画面效果(10分) (5)详细的作业报告(10分)-Simulation of the pendulum to achieve animation (1) mapping of three-dimensional cylindrical pendulum model, calculation of a reasonable length of cycloid initial position swing, a pendulum swing to ensure that the cycle of 1 seconds, provided the error is calculated and displayed error (20 points) (2) calculating the gravity role and under cycloid elastic pull speed of the pendulum to calculate the location of each frame of the pendulum and the corresponding rotation angle, and the animation (30 minutes) (3) to increase damping, the damping parameters to provide adjustment tools with damping animation of the pendulum (30 minutes) (4) audio, graphics, picture effects (10 points) (5) a detailed operation report (10 points)
Date
: 2026-01-09
Size
: 1.1mb
User
:
xuhao
[
OpenGL program
]
aa
DL : 0
opengl实现三角形光栅化算法(重心坐标)-opengl implementation triangle rasterization algorithm (center of gravity coordinates)
Date
: 2026-01-09
Size
: 1kb
User
:
miss hu
[
OpenGL program
]
fur_gravity
DL : 0
一个优秀的毛发特效示例,演示中的毛发有惯性、重力等物理特性。-Hair effects of a good example to demonstrate the hair has inertia, gravity and other physical properties.
Date
: 2026-01-09
Size
: 41kb
User
:
Lu
[
OpenGL program
]
Readtopographicdata--KK
DL : 0
在地球重力场模型的建立过程中,需要用到地形数据绘制底图,通过该程序可读入地形数据-Earth gravity field model of the process, need to use terrain data base map drawn by the program read the data into terrain
Date
: 2026-01-09
Size
: 1kb
User
:
徐俊
[
OpenGL program
]
gravity-
DL : 0
OpenGl编写 可以正确运行 鼠标拖动顶点移动,考虑了物理学中的重力和摩擦力。-OpenGl write, can correct operation, mouse drag vertex mobile, considering the gravity and friction of physics.
Date
: 2026-01-09
Size
: 2.93mb
User
:
李书钦
[
OpenGL program
]
11
DL : 0
直线和三角形光栅化算法:一、 实验原理 (1)直线光栅化:中点算法 (2)三角形光栅化:增量算法:寻找三顶点的包围矩形,只对该矩形内的候选像素执行循环。计算重心坐标,确定直线。 -A straight line and triangle rasterization algorithm: First, the experimental principle (1) line rasterization: the midpoint algorithm (2) triangle rasterization: Incremental algorithm: find three vertices of the bounding rectangle, only the candidate pixels within the rectangular loop. Computing center of gravity coordinates, determine the straight line.
Date
: 2026-01-09
Size
: 10kb
User
:
吴起
[
OpenGL program
]
mass_spring-with-gravity
DL : 0
加入了重力和阻尼的质点-弹簧系统,效果逼真-a mass-spring system with aravity
Date
: 2026-01-09
Size
: 192kb
User
:
blackbo
[
OpenGL program
]
layout
DL : 0
基于引力-斥力模型的图分布算法演示程序。 包含2d和3d两种模式。可执行程序和源代码。 -Gravity- repulsion model diagram distribution algorithm demo program. Includes 2d and 3d modes. Executable programs and source code.
Date
: 2026-01-09
Size
: 286kb
User
:
zhcomputer
[
OpenGL program
]
Bweightpositioncalculation
DL : 1
调整大飞机飞机重心,使之在某一要求位置处-Adjust the aircraft center of gravity and make it in a certain location.
Date
: 2026-01-09
Size
: 1kb
User
:
tarysou
[
OpenGL program
]
test1
DL : 0
自由落体小球,颜色弹跳一次改变一次 重力值可以自己定义,颜色值和改变频率也可自己定义(Free fall ball, color jump once changed once Gravity values can be defined by themselves, and color values and frequency changes can be defined by themselves)
Date
: 2026-01-09
Size
: 15.43mb
User
:
Pluto o
[
OpenGL program
]
particleSystem
DL : 0
OpenGL为API的质点系统,有模拟的重力场、向心力场还有个火焰模型。并且又风力场的接口,希望有人可以完善(OpenGL is a particle system of API, with simulated gravity field, centripetal force field, and a flame model. And the wind field interface, I hope someone can improve)
Date
: 2026-01-09
Size
: 248kb
User
:
zn666
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