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微软XNA c#2005 3d图形导入,需要有xna的运行环境和c#的运行环境还需要directX-Microsoft backcross c# 2005 into 3d graphics, need xna operation and c# runtime environment also need directX
Date : 2026-01-02 Size : 365kb User : 刘青

微软的新作xna c#2005 教程第一课的源码-for Microsoft's new xna c# 2005 Guide to the first lesson of FO
Date : 2026-01-02 Size : 7kb User : 刘青

微软的新作xna c#2005 教程第2课的源码-for Microsoft's new xna c# 2005 Guide Lesson 2 source code
Date : 2026-01-02 Size : 138kb User : 刘青

微软的新作xna c#2005 教程第3课的源码-for Microsoft's new xna c# 2005 Guide to the first three classes FO
Date : 2026-01-02 Size : 100kb User : 刘青

C#写的代码, 这个是TANK游戏的测试代码,同样需要在XNA下运行,解压后里面有详细的说明文档-C# Write the code, this is test code TANK games, also need to run XNA, after decompression there are detailed description of the document
Date : 2026-01-02 Size : 216kb User : 李旋

XNA中的松散八叉树(Loose octree)实现-XNA in loose octree (Loose octree) to achieve
Date : 2026-01-02 Size : 1.86mb User : 肖海

XNA 下的射线检测(Ray-Triangle)及简单绘制源代码-XNA-ray inspection under (Ray-Triangle) and a simple mapping source code
Date : 2026-01-02 Size : 2.12mb User : 肖海

利用C#下XNA平台研究对3D模型实现即时渲染的测试(一)。-The use of C# under the XNA platform to study the 3D model of real-time rendering test (a).
Date : 2026-01-02 Size : 6.3mb User : 吉利

DL : 0
xna 3.1的c# 狀態bar 條 源代碼與範例 -XNA C# GUI bar
Date : 2026-01-02 Size : 146kb User : nic

XNA 地图算法,使用鼠标观察地图,支持三种模式: 第一人称,第三人称和飞翔模式。-XNA terrain algorithm, support 3 camera modes: first person, 3rd person, and flight.
Date : 2026-01-02 Size : 1018kb User : 郅刚

XNA像素级渲染算法,支持三种光源:DirectionalLight,PointLight,SpotLight-XNA,pixel lighting, support 3 lights: DirectionalLight,PointLight,SpotLight
Date : 2026-01-02 Size : 324kb User : 郅刚

DL : 0
水波渲染效果,基于XNA和Shader技术,附带有Skybox-Water Effect, based on XNA and Shader, with Skybox inside
Date : 2026-01-02 Size : 846kb User : 郅刚

XNA 特效: 闪电,采用Shader技术和XNA3.1, -XNA Special Effects: Lighting implemented by XNA3.1 and Shader
Date : 2026-01-02 Size : 193kb User : 郅刚

DL : 0
XNA植物建模算法,其中LTreeDemo可以直接控制树的生成,LeafTool用于创建叶子的texture-XNA tree modeling algorithm,where LTreeDemo is for modeling and preview trees, LeafTool is for creating texture of leaf.
Date : 2026-01-02 Size : 2.22mb User : 郅刚

XNA处理的屏幕特效(PostShader) 可以将最终图像马赛克化-XNA deal with screen effects (PostShader) can be the final image mosaic of
Date : 2026-01-02 Size : 798kb User : wangjun

复古风格的屏幕特效 采用XNA SDK开发,属于屏幕特效的一种(PostShader)-Retro-style screen effect using XNA SDK development and effects belonging to the screen as a (PostShader)
Date : 2026-01-02 Size : 798kb User : wangjun

XNA开发的 气泡特效范例,属于PostEffect的一种方案-XNA development of bubble effects example of a program belonging to PostEffect
Date : 2026-01-02 Size : 136kb User : wangjun

XNA game file. who dosent know XNA gaming API, this will give better introduction-XNA game file. who dosent know XNA gaming API, this will give better introduction..
Date : 2026-01-02 Size : 35kb User : deepa

camera, for xna 3d, can do something
Date : 2026-01-02 Size : 2.26mb User : Dat

对XNA进行三维开发的环境介绍的PPT,理解XNA中三维设计-3D development environment introduced in PPT, to understand the three-dimensional design in the XNA on XNA
Date : 2026-01-02 Size : 395kb User : 谢中凯
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