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  • Category : 3D Graphic
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  • Update : 2012-11-26
  • Size : 2.12mb
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  • Author :肖***
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Introduction - If you have any usage issues, please Google them yourself
XNA-ray inspection under (Ray-Triangle) and a simple mapping source code
Packet file list
(Preview for download)
XNA - Ray Mesh Intersection
...........................\Assets
...........................\......\Effects
...........................\......\.......\effectSelectedPoly.fx
...........................\......\.......\LineDrawing.fx
...........................\......\Models
...........................\......\......\bunny.x
...........................\......\......\GRASS2.dds
...........................\......\......\ground.FBX
...........................\......\......\mirror.FBX
...........................\......\......\MtlPlat2.dds
...........................\......\......\scene.FBX
...........................\......\......\scene2.FBX
...........................\......\......\SharpHair.x
...........................\bin
...........................\...\x86
...........................\...\...\Debug
...........................\...\...\.....\Assets
...........................\...\...\.....\......\Effects
...........................\...\...\.....\......\Models
...........................\Camera.cs

...........................\Game1.cs
...........................\ModelUtility.cs
...........................\obj
...........................\...\x86
...........................\...\...\Debug
...........................\...\...\.....\Assets
...........................\...\...\.....\......\Models
...........................\...\...\.....\Refactor
...........................\...\...\.....\TempPE
...........................\Program.cs
...........................\Properties
...........................\..........\AssemblyInfo.cs
...........................\RayTriIntersection.cs
...........................\VectorRenderer.cs
...........................\XNA - Ray Mesh Intersection.csproj
...........................\XNA - Ray Mesh Intersection.csproj.user
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