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用C++编写的一个2D足球演示程序,将人工智能加入到游戏中,制作出了一个生动而又功能全面的足球游戏。-With C++ Prepared a 2D soccer demo program will be added to the game of artificial intelligence, to produce a vivid and full-featured game of football.
Date : Size : 4.39mb User : 陈静

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Make a point move in the 2D plane State = (x y xdot ydot). We only observe (x y). This code was used to generate Figure 17.9 of "Artificial Intelligence: a Modern Approach", Russell and Norvig, 2nd edition, Prentice Hall, in preparation.-Make a point move in the 2D plane State = (x y xdot ydot). We only observe (x y). This code was used to generate Figure 17.9 of "Artificial Intelligence: a Modern Approach", Russell and Norvig, 2nd edition, Prentice Hall, in preparation.
Date : Size : 1kb User : koko

Lucas-Kanade 跟踪算法,此算法实现了经典Lk跟踪,详细算法参见文章 An Iterative Image Registration Technique with an Application to Stereo Vision (IJCAI), B.D. Lucas and T. Kanade, 7th International Joint Conference on Artificial Intelligence (IJCAI), April, 1981, pp. 674-679.-Lucus-Kanade Tracker this implemented the classical Lucas-Kanade Tracker described in the paper: An Iterative Image Registration Technique with an Application to Stereo Vision (IJCAI), B.D. Lucas and T. Kanade, 7th International Joint Conference on Artificial Intelligence (IJCAI), April, 1981, pp. 674-679.
Date : Size : 1.65mb User : ponny213
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