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/*运行环境 TC2.0下的台球游戏 w,s,a,d控制方向, 逗号和句号控制力量,空格发杆 本来还可用鼠标控制,因为要用一个"mouse.h",所以去掉了, 如有人想要带鼠标的可与我连系*/-/* WITH TC 2.0 operating environment under the billiards game w, s, a, d to control direction, the comma and full stop controlling forces, space-could have also been made with the mouse control, because we are a "mouse.h", so removed, if people want to take control the subject can be linked with my* /
Date : 2025-12-29 Size : 2kb User :

一个简单的俄罗斯方块程序。3个难度。 操作:A,左移;D,右移;S,加速下落;W,变形;空格,暂停。-a simple Tetris procedures. Three more difficult. Operation : A, the left; D, the rig ht; S accelerate whereabouts; W, deformation; Box suspended.
Date : 2025-12-29 Size : 50kb User : 邓敏

操作: "w" "s" "a" "d" 分别为 上 下 左 右 胜利条件: 控制 曾rz 吃掉所有的 囧 超级简单并且无聊的游戏 是用win32控制台写的 -Operating : "w" "s" "a" and "d" from top to bottom were about victory conditions : rz control have eaten all the Meaning super simple and silly games console was made using the win32
Date : 2025-12-29 Size : 114kb User : 地地地

双人游戏,通过控制方向键盘来控制橙色(W上、S下、A左、D右)和蓝色光车(方向键盘),触壁或者碰到自己或者对手的轨迹者输-Double game, by controlling the direction of the keyboard to control the orange (W' s, S Next, A left, D right) and blue light vehicles (the direction of the keyboard), touch wall, or hit themselves or those who lose track of opponents
Date : 2025-12-29 Size : 1.21mb User : shallowgrave

又一个贪吃蛇i游戏的源码,虽然每一款贪吃蛇的玩法都相同,但是编程的算法却不同,本贪吃蛇有要是应用到VC++的循环队列和简单链表原理实现的,用键盘上的W/A/S/D键分别控制蛇身移动,越接越长,在游戏开始前,蛇身、食物数量可以自己设置-I also a Snake game source code, even though each of the games are played are the same as a Snake, but the programming algorithm is different, the Snake has applied to the VC++ If the cycle of the queue and a simple theory linked to achieve, with the on the keyboard W/A/S/D keys control Yishen were moving more then the longer the game before the start of Yi Shen, quantity of food you can set up their own
Date : 2025-12-29 Size : 305kb User : xiaojie

纯用 字符 和数组编的五子棋,棋盘也是用字符画的。 编了1上午了,主要是算法跟按键比较烦,发现有bug-- 按键速度过快会产生延时显示,可能是算法不好。 操作:玩家1: a,s,w,d(方向) 空格(落子) 玩家2: 上、下、左、右 回车 (落子) ESC: 退出 -Using only an array of characters and series of backgammon, the board is painted with the characters. Made up a morning, mainly the algorithm with key trouble, trouble, found bug- buttons too quickly will produce delay indicates that the algorithm is not good. Action: Player 1: a, s, w, d (direction) space (expanded store-opening) player 2: up, down, left and right carriage return (expanded store-opening) ESC: Quit
Date : 2025-12-29 Size : 1kb User : 吴姗姗

一个可调式的贪吃蛇程序 无素材 方向键W S A D-An adjustable-style Snake
Date : 2025-12-29 Size : 2kb User : yy

需求分析 本游戏总共40关,由易到难,根据任务要求,可以通过相应函数实现读取地图,选关,按键操作,记录和修改玩家信息等功能。 (1) 通过文件操作读取地图文件并进行选关; (2) 按键操作包括移动小人和移动箱子,通过操作w,s,a,d键来控制小人的移动,从而推动箱子,以把箱子推到指定的目的地为过关。 (3) 每过一关玩家信息都会有所记录并自动更新。另外游戏进行过程中,按q键可以退回到主菜单,游戏会自动记录玩家所玩到得关数并在玩家信息中显示。 (4) 玩家姓名可以进行修改,但玩取关数则不得更改。 输入:游戏主菜单,玩家根据相应的选项进行选择,可以实现创建新用户,修改信息,查看当前登录信息,登陆,退出等功能。 输出:输入信息保存在链表中,便于读取和进行更改。 -failed to translate
Date : 2025-12-29 Size : 541kb User : minghao

由最原始的俄罗斯方块改进来的,支持双打。Player1: 左、右、下移动光标键: 可移动下落的方块 空格、回车分别按顺时针和逆时针方向旋转下落的方块 Player2: A、D、S: 可移动下落的方块 Q、W: 分别按顺时针和逆时针方向旋转下落的方块 Esc: 暂停/继续 F10: 开始新游戏 其它操作可通过选择菜单来实现。 -By the most improvement to the original Tetris, and support for doubles. Player1: left, right, move the cursor keys: to move the whereabouts of the box spaces, carriage returns to the whereabouts of clockwise and counterclockwise rotation of the box Player2: A, D, S: the whereabouts of the parties can move block Q, W: clockwise and counterclockwise rotation, respectively, the whereabouts of the box Esc: Pause/continue F10: Start a new game other operations can be achieved by selecting the menu.
Date : 2025-12-29 Size : 376kb User : vincet yang

这是一个使用C++编写的坦克大战小游戏, 基本操作为:方向控制:W、A、S、D或方向键;发射子弹:J;开始游戏:回车;退出游戏:ESC-This is a written in C++ Battle City game, the basic operation is: direction control: W, A, S, D or arrow keys fired bullets: J start the game: Enter out of the game: ESC
Date : 2025-12-29 Size : 173kb User : xuzekun

游戏控制 W,A,S,D, P unit, pic, audio目录不可缺少 只用研究StillObject.cs Tank.cs GameForm.cs即可编程,非常简单 每一个类继承 LifeObject类 首先研究StillObject.cs 然后研究Tank.cs 其中重要的几点是 UnitID 表示物体对应的图片 放在pic目录下 Behave 每回合系统调用此函数执行物体自身的行为 Show 显示函数 RunInto 当物体撞上其他物体时,系统会调用此函数进行处理 Disppear 当物体消失,可调用此函数从游戏世界中退出 然后研究 GameForm 的 Initial 函数 加入你自己的物体即可 所有物体若要从游戏世界中退出 只需调用其Disappear()函数 举例在 GameForm 的ProcessCmdKey(ref Message msg, Keys keyData)中 flower.Disppear() -Game Controls W, A, S, D, P unit, pic, audio catalog indispensable research StillObject.cs Tank.cs GameForm.cs only to programming, very simple class that inherits LifeObject each class and then study the first study StillObject.cs Tank.cs One of the important points are UnitID represent objects corresponding picture on pic directory Behave per round system calls this function to perform the behavior of the object itself functions RunInto Show Displays when an object hit other objects, the system will call this function processing Disppear when the object disappears, you can call this function to exit from the game world and then the Initial research GameForm function to add your own objects to all objects To exit from the game world simply call it Disappear () function is an example of ProcessCmdKey in GameForm (ref Message msg, Keys keyData) in flower.Disppear ()
Date : 2025-12-29 Size : 264kb User : 李国家

简单的用C#写的俄罗斯方块的初级代码,只有游戏功能,可以给新手学习用~W S A D 是上下左右。-Simple to use C# to write the primary code Tetris, the game features only can give novices to learn ~ WSAD is up and down.
Date : 2025-12-29 Size : 63kb User :

用C#写的俄罗斯方块游戏,加入了暂停,改键,存档,读档,美化了界面等功能,适合中级者学习~W S A D 分别是上下左右.-Written in C# Tetris game, adding a pause, change key, archive, read files, beautify the interface functions, suitable for intermediate to learn ~ WSAD are down about.
Date : 2025-12-29 Size : 296kb User :

一个简单的推箱子程序,按a,s,d,w实现操作-A simple Sokoban program, press a, s, d, w achieve operational
Date : 2025-12-29 Size : 2kb User : 段崇强

VC++双人游戏,通过控制方向键盘来控制橙色(W上、S下、A左、D右)和蓝色光车(方向键盘),触壁或者碰到自己或者对手的轨迹者输。-VC++ double game, by controlling the direction of the keyboard to control the orange (the W, under S, A left, D right) and blue light vehicle (directional pad), touch the wall or hit themselves or who lose track of opponents.
Date : 2025-12-29 Size : 31kb User : 薛玄

说明 游戏名称 Max&MagicMaker(麦克斯与魔法标记) 游戏玩法 通过键盘控制人物移动获取能量球 编译环境 Microsoft Visual Studio 2008 Microsoft DirectX SDK (June 2010) 程序配置 输出目录 ../bin 工作目录 ./Res 字符集 Unicode 操作控制 按键W:跳跃 按键A:向左移动 按键D:向右移动-Explanation Game Title Max & MagicMaker (Max and the magic marker) Gameplay Get energy ball through the keyboard control character movement Compiler environment Microsoft Visual Studio 2008 Microsoft DirectX SDK (June 2010) Configuration Output directory ../bin Working directory ./Res Unicode character set Operation control Key W: jump Key A: move left Key D: move right
Date : 2025-12-29 Size : 10.83mb User : 孟义

‘XXXXH’为蛇的初始长度和样子。虽然好难看。 ‘$’为食物(为什么要是钱。。还要是dollar) ‘A’:左前进一步 ‘D’:右前进一步 ‘W’:上前进一步 ‘S’:下前进一步 千万不要想不开撞墙或者吃自己。不然就结束了。-' XXXXH' snake initial length and appearance. Although good ugly. ' $' For the food (why .. even if the money is dollar) ' A' : Left Front further ' D' : right anterior further ' W' : forward further ' S' : next step forward, do not take things too hard against the wall or to eat their own. Otherwise it ends.
Date : 2025-12-29 Size : 1kb User : LuoYa

c语言实现 俄罗斯方块 键盘ASWD键控制 速度可调节-tetris USE Keyboard A w s D control the blocks
Date : 2025-12-29 Size : 4kb User : 邢明义

如输入 w 1 2 a 5 4 s 11 2 d 13 4 d 9 2   ,表示用户依次进行了如下5次操作: 玩家向上滑动一次,之后在编号1的位置新出现一个数值为2的新增块 玩家向左滑动一次,之后在编号5的位置新出现一个数值为4的新增块 玩家向下滑动一次,之后在编号11的位置新出现一个数值为2的新增块 玩家向右滑动一次,之后在编号13的位置新出现一个数值为4的新增块 玩家向右滑动一次,之后在编号9的位置新出现一个数值为2的新增块 如果编号所在的位置不为空,则修改 编号   编号 16+1,并探索编号所在位置是否为空,弱编号位置不为空,则重复  编号   编号 16+1,直至探索编号位置为空,并增加新增块-The input w 1 2 a 5 4 s 11 2 d 13 4 d 9 2, indicates that the user turn the following five actions: Players slide up once, and then in the position number 1 of the emergence of a new value for the new block 2 players slide to the left once, after the number 5 position of the emergence of a new value for the new players to block a downward slide 4, after the No. 11 position in the emergence of a new value for the new 2 player sliding block once to the right, after the number 13 position in the emergence of a new value for the new players to block 4 slides right once, after No. 9 position emerging a new value for the location of the block 2 where if the number is not empty, then modify the number number 16+1, and explore the location number is empty, weak position number is not empty, then repeat number number 16+1, until the position is empty explore numbers and increase new block
Date : 2025-12-29 Size : 1kb User : 卡卡
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