Hot Search : Source embeded web remote control p2p game More...
Location : Home Search - runs
Search - runs - List
DL : 1
很好的引擎!HGE is an easy to use yet powerful hardware accelerated 2D game engine. It is a full featured middleware for all who want to develop commercial quality 2D games rapidly and easily. It covers all imaginable 2D game genres: you could create everything from a simple puzzle to advanced multilayered platformer or strategy without even thinking of any non game logic code! And you don t have to know anything about "window messages", DirectX programming and all that stuff. Instead you can start developing your own game within 15 minutes! HGE runs on Microsoft Windows 98, 2000, NT, ME, XP and requires DirectX 8.0. It will run even on low-end video cards, including built in video cards such as Intel Solano (i815 chipset). HGE can be used with virtually any C++ compiler including Visual C++, Borland C++, MinGW and Metrowerks Codewarrior. -Good engine! HGE is an easy to use yet powerful hardware accelerated 2D game engine.It is a full featured middleware for all who want to develop commercialquality 2D games rapidly and easily. It covers all imaginable 2D gamegenres: you could create everything from a simple puzzle to advancedmultilayered platformer or strategy without even thinking of any nongame logic code! And you don t have to know anything about windowmessages , DirectX programming and all that stuff. Instead you canstart developing your own game within 15 minutes! HGE runs on Microsoft Windows 98, 2000, NT, ME, XP and requiresDirectX 8.0. It will run even on low-end video cards, includingbuilt in video cards such as Intel Solano (i815 chipset). HGE canbe used with virtually any C++ compiler including Visual C++, Borland C++, MinGW and Metrowerks Codewarrior.
Date : 2025-12-24 Size : 3.29mb User : 吕日飞

Final Fantasy clone style - tile-based side-scrolling RPG game engine written in C. Uses Allegro graphics library and compiles/runs in DOS requiring DPMI support (WinXP console has this - use VMWare). This is a complete development package including the compiler (DJGPP), artwork, source code, and installation instructions. A complete "pass the torch" package! enjoy-Final Fantasy clone style - tile-based side-scrolling RPG game engine written in C. Uses Allegro graphics library and compiles/runs in DOS requiring DPMI support (WinXP console has this - use VMWare). This is a complete development package including the compiler (DJGPP), artwork, source code, and installation instructions. A complete "pass the torch" package! enjoy...
Date : 2025-12-24 Size : 15.05mb User : bobjt

JGame是一个2D游戏引擎能够运行在Java JRE1.2+平台(通过JOGL可选支持OpenGL)与J2ME平台之上(CLDC1.1/MIDP2.0)。它提供一个高级框架,使得一些经典游戏利用数行代码就能够实现。游戏画面能够根据屏幕大小自动调整 JGame目前最新版为JGame V3.3版,包括围棋、象棋、五子棋、国际象棋、陆战棋、四国军棋,暗棋、拖拉机、麻将、锄大地、跑得快、拱猪、斗地主(三人)、斗地主(四人两副牌)、 哈、三打一、扎金花等17个最流行的网络棋牌游戏,还有四副升级、打磙子、攉龙、怪路、板子炮、炒地皮、小二定主、爬三、百搭麻将、立四麻将、四川麻将、 杭州麻将、义乌麻将、乳山麻将、大同麻将、160分等多个地方特色游戏。 所有游戏的规则跟联众、中国游戏中心等游戏基本一样。 ☉JGame具有跨平台,支持几乎所有操作系统,JGame占用的系统资源极少,速度快,支持超大容量用户-JGame is an open source 2D game engine that makes multiplatform development easier. It runs on the Java JRE 1.3+ platform with optional OpenGL (JOGL) enhancements, the J2ME (MIDP2.0/CLDC1.1) mobile platform, and the Android (2.1+) platform. There is also a Flash (Actionscript 3) version. It provides a very high-level framework, enabling "classic" type arcade games to be developed with a minimum of code and effort. It is based on sprites with automatic animation and collision detection, and a tile-based background with easy sprite-tile interaction facilities. Games are programmed at a fixed "virtual" resolution, but can be scaled to any screen resolution. The engine provides an enhanced graphics API, with a fallback to simpler and more efficient graphics on J2ME and plain JRE. The API also includes sound and persistent storage.
Date : 2025-12-24 Size : 17.05mb User : TOM_kill
CodeBus is one of the largest source code repositories on the Internet!
Contact us :
1999-2046 CodeBus All Rights Reserved.