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Search - noise - List
[
Game Engine
]
3d_terrain
DL : 0
发现不用perlin noise随便找个位图读每点的像素的RGB,然后将R+B+G作为地形高度也可.我可以尽量将位图颜色过渡做的平缓些,出来的地形还是尖锐.-perlin noise found not arbitrarily find a bitmap read every point of the pixel RGB, then R B G as the terrain is available. I can try to color bitmap smooth transition done more, the terrain is sharp.
Date
: 2025-12-29
Size
: 5kb
User
:
weiguian
[
Game Engine
]
Fly3dGameDemo
DL : 0
3d飞机游戏..地形使用噪声函数.无限地形-3d plane game .. terrain using noise functions. Infinite terrain
Date
: 2025-12-29
Size
: 281kb
User
:
王璞
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