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[
Game Engine
]
ScrollingGameDevelopmentKit
DL : 0
Scrolling Game Development Kit 卷轴式的游戏开发工具包,C++/VB Create a complete game or game components for external use. All apsects exposed through Scripting and COM, or playable in the built-in environment. Edit Graphics, Maps, Sprites, Paths, etc. Includes maze generator, automatic tile matching functionality -Scrolling Game Development Kit reel-type game development kit, C++/VB Create a complete game or game components for external use. All apsects exposed through Scripting and COM, or playable in the built-in environment. Edit Graphics, Maps , Sprites, Paths, etc. Includes maze generator, automatic tile matching functionality
Date
: 2025-12-24
Size
: 2.44mb
User
:
YMF
[
Game Engine
]
HGE-Editbox
DL : 0
HGE是一个高效的2D游戏引擎,它是完全开源的(基于VC++),授权是慷慨的ZLib License, 任何人可以几乎不受限制的使用它,或基於技术核心开发引擎。 HGE简单的说,就是以3D加速实现2D图像的做法,它的作品可以在很低配置的电脑就能高效运作, 目前,国外人士评价HGE为最好的非商业2D游戏引擎。官方首页:http://hge.relishgames.com/ 国内游戏爱好者研究专区http://www.hgechina.com. HGE自身是不支持中文的,也没有editbox可编辑框,这是我写的小程序,支持中文输入与输出,可进行复制,粘贴等操作。-HGE is an efficient 2D game engine, it is completely open source (based on VC++), Authorization is generous ZLib License, any person can be almost unlimited use of it, or the core of the development of technology-based engine. HGE Simply put, is to accelerate the realization of 2D images 3D approach, which works in a very low configuration computer can be highly efficient operation, at present, foreign persons HGE evaluation for the best non-commercial 2D game engine. Official Home: http://hge.relishgames.com/ domestic game enthusiasts research area http://www.hgechina.com. HGE itself does not support the Chinese, nor editbox can edit box, it is I wrote a small procedures, support for Chinese input and output, can copy, paste and other operations.
Date
: 2025-12-24
Size
: 372kb
User
:
吴志强
[
Game Engine
]
GameMapEdit
DL : 0
游戏类地图编辑(俯视角-平视角2D),一个用VB编写的2DRPG类游戏编辑器(包括地图、脚本的编辑),在地图编辑中有着别人编辑器所没有的“直线选、虚线框选、返回上一步”的功能。其中还有“在同一MDI框架中打开所有文件”、“仿WinAmp磁性窗口”、“关联文件”等功能可直接转到自己的程序中去使用!-Game map editing (overlooking the Kok- Ping perspective 2D), one prepared by VB editor 2DRPG games (including maps, script editor), edit the map editor has other people do not have
Date
: 2025-12-24
Size
: 1.8mb
User
:
zzg
[
Game Engine
]
ChessDataEditor
DL : 0
战棋游戏引擎数据编辑器源代码,数据格式参考曹操传,可以直接导入曹操传得数据来编辑。-Data战棋game engine source code editor, a reference data format Chuan Cao, Cao Cao Chuan can directly import data to edit.
Date
: 2025-12-24
Size
: 412kb
User
:
黎明
[
Game Engine
]
CELayoutEditor-0.6.1
DL : 0
cegui的界面编辑器,是界面编辑器,编辑出layout文件的-Editor cegui interface is the interface editor, edit the layout file
Date
: 2025-12-24
Size
: 422kb
User
:
ruier
[
Game Engine
]
lua_Editor_1.0
DL : 0
一个非常好的LUA代码编译器,小巧实用,为你学习LUA带来了很好的帮助!-A very good LUA code compiler, compact and practical for you to learn LUA some very good help!
Date
: 2025-12-24
Size
: 95kb
User
:
陈翔飞
[
Game Engine
]
hge-1.81
DL : 0
2D游戏引擎HGE1.81,整合了目前大部分相关的增强代码集合,其中包括: 1、修改支持DirectX9 2、添加中文说明文档和地图编辑器 3、添加中文输出与输出,添加Flash支持,添加与之相关Turorial代码样例 4、添加文本编辑框的选择、复制和焦点查询功能 5、添加对所有tutorials的调用工程,并修改所有Turorial工程设置以方便运行 6、添加中文的粒子系统编辑器 -2D game engine HGE1.81, integration of the current code for most of the increase related to collection, including: 1, modify the support DirectX9 2, add the Chinese language documentation and the map editor 3, add the Chinese output and output, add Flash support, add and with relevant Turorial code sample 4, add a text edit box selection, copy and focus check function 5, add a call to all tutorials project, and modify all settings Turorial works to facilitate the operation 6, add the Chinese particle system editor
Date
: 2025-12-24
Size
: 5.59mb
User
:
iFire
[
Game Engine
]
ogre_Particle
DL : 1
Ogre粒子系统编辑器,Particle Accelerator is a graphical tool for creating particle systems for the Object-oriented Graphics Rendering Engine (OGRE).-Ogre Particle System Editor
Date
: 2025-12-24
Size
: 22kb
User
:
weiguian
[
Game Engine
]
MapEditor
DL : 0
地图编辑器:一个非常好用的地图编辑器,可以编辑游戏中的场景-Map Editor: A very useful map editor, you can edit the scenes in the game
Date
: 2025-12-24
Size
: 6.72mb
User
:
詹陈锦
[
Game Engine
]
OGRE_Effict_Edit
DL : 0
在Ogre程序中,粒子系统可以利用代码实现,但也可以利用脚本语言。不过,一般情况下,都是利用脚本语言。在Ogre中只要将记事本的后缀名定义为.particle-ogre edit particle
Date
: 2025-12-24
Size
: 3.95mb
User
:
郑康臣
[
Game Engine
]
DatSplitterv0.1
DL : 0
DatSplitter for RF online client/serversided Dats. Needed to split dat files so they can be edited with the Stream Editor. Used to edit server/client files.
Date
: 2025-12-24
Size
: 1kb
User
:
CodeMastah
[
Game Engine
]
OGRE-particle-edit
DL : 0
基于ogre图形引擎的 粒子编辑器,有各种粒子效果,粒子模板。-Ogre graphics engine based on the particle editor, a variety of particle effects, particle template.
Date
: 2025-12-24
Size
: 3.95mb
User
:
john
[
Game Engine
]
testAnim
DL : 0
TestAnim Demonstrates the dtAnim animation system funcionality To run, use the GameStart utility and supply the library name on the command line. Usage: "GameStart.exe testAnim" or "GameStartD.exe testAnim" ** Visual Studio ** If running via Visual Studio, edit the testAAR project settings: - Debugging->Command: GameStart.exe (or "GameStartD.exe" for debug). - Debugging->Command Arguments: testAnim Note: Make sure your PATH environment is set to DELTA_ROOT /bin so MSVC can find the GameStart executable. -TestAnim Demonstrates the dtAnim animation system funcionality To run, use the GameStart utility and supply the library name on the command line. Usage: "GameStart.exe testAnim" or "GameStartD.exe testAnim" ** Visual Studio ** If running via Visual Studio, edit the testAAR project settings: - Debugging->Command: GameStart.exe (or "GameStartD.exe" for debug). - Debugging->Command Arguments: testAnim Note: Make sure your PATH environment is set to DELTA_ROOT /bin so MSVC can find the GameStart executable.
Date
: 2025-12-24
Size
: 10kb
User
:
willian
[
Game Engine
]
tool_sprite_src
DL : 0
Lineage Sprite Edit Korea Ol-Lineage Sprite Edit Korea Olnn
Date
: 2025-12-24
Size
: 1.56mb
User
:
ChuZanhg
[
Game Engine
]
eyycqqtdm
DL : 0
e语言传奇全套源代码 喜欢的可以拿去编辑下吧 不建议拿去出售-e Language the legendary full set of source code can take it to edit like under it is not recommended to take sale
Date
: 2025-12-24
Size
: 3.28mb
User
:
钱亮
[
Game Engine
]
gameofmir-26393
DL : 1
C#编辑的传奇MIR2引擎,基本功能实现!-C# Edit the legendary MIR2 engine, basic functions!
Date
: 2025-12-24
Size
: 1.89mb
User
:
邹波
[
Game Engine
]
2004090922145324951
DL : 1
传奇登陆器属于HeroM2引擎登陆器,可进行远程加载列表读取也可以单击编辑添加游戏与IP地址-Legend landers landers are HeroM2 engine, can be read remotely load the list can also click Edit to add games and IP addresses
Date
: 2025-12-24
Size
: 2.58mb
User
:
孟祥超
[
Game Engine
]
manual-operation-exam
DL : 0
TEX was a subsystem of Honeywell TSS. Users would enter the TSS command tex to change to a TEX session mode of operation. TEX expressions could be entered directly on the command line or run script file via the TEX command CALL <filename>. TEX programs are a collection of TSS line editing commands, TSS session commands and TEX statements. TEX variables could be inserted into TSS commands and TSS line editor commands via the TEX variable substitution feature. TEX programs were primarily designed to extend the line editor system. Consequently, TEX had no concept of file input/output relying instead on applying line edit commands to the working file and saving as needed.-TEX was a subsystem of Honeywell TSS. Users would enter the TSS command tex to change to a TEX session mode of operation. TEX expressions could be entered directly on the command line or run script file via the TEX command CALL <filename>. TEX programs are a collection of TSS line editing commands, TSS session commands and TEX statements. TEX variables could be inserted into TSS commands and TSS line editor commands via the TEX variable substitution feature. TEX programs were primarily designed to extend the line editor system. Consequently, TEX had no concept of file input/output relying instead on applying line edit commands to the working file and saving as needed.
Date
: 2025-12-24
Size
: 9kb
User
:
kokeilu
[
Game Engine
]
skyM2
DL : 2
SKYM2引擎完整全套源代码 不管是飘飘的还是飞尔的都要加解密控件里的一个文件,改名成des.asp,修改unit名为des m2代码里加解密过程里也得加个,nil才能编辑通过 最近发现很多人拿着飘飘 IGE 晋升 飞尔等引擎的源码 四处卖钱 真是无语了,飘飘1008源码居然卖200,说的就是你,别看了 特此发布飘飘1008源码 有兴趣的同学 可以拿去研究学习 雷锋精神都跟谁说的 特别怀念 05年以前对着电脑 看着汇编 UE发愣的感觉 那时候 有点好的思路 马上分享 满世界都是雷锋同志分享的 汇编 UE之类的修改方法 在这里感谢那个年代的英雄们 BLUE NOEYES 乐剑 GM01 FTSM 乱了感觉 奇奇 等等等一大批朋友们-Complete full source code SKYM2 engine Whether it is or will be fluttering fei er a file encryption and decryption controls, renamed as des.asp, modify the unit named des M2 code encryption and decryption process also have to add a nil to edit through Recently found a lot of people with a fluttering IGE promotion engine source code for four fei er Really speechless, and 1008 source actually sold 200, that is you, do not look at the I have the interest of the students can be released on the 1008 source of the study can be taken to study With the spirit of Lei Feng who said that I 05 years ago at the computer watching assembly UE daze feeling At that time a bit of good ideas to share the world will soon be shared by Comrade Lei Feng, a compilation of UE and the like to modify the method Here to thank the heroes of that era NOEYES BLUE Le sword FTSM GM01 chaos feeling Kiki and so on a large number of friends
Date
: 2025-12-24
Size
: 62.15mb
User
:
李强
[
Game Engine
]
修改登陆器工具
DL : 0
可以修改石器时代登陆列表,修改IP地址达到可以开服使用(Can edit the Stoneage login list, modify the IP address, can be used to open the server)
Date
: 2025-12-24
Size
: 66kb
User
:
anyway1990
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