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地形源代码 内容包括照相机的旋转,视见体的裁剪等,可以直接运行。-terrain source code includes the camera rotation, depending on the see-cutting, and can direct operations.
Date : 2025-12-21 Size : 842kb User : 刘强

一个完整的裁剪体和摄像机程序,包括裁剪体类Frustum的构造及其判断是非在其内的方法等,还有摄像机的方法更新等,非常实用!-a complete body and camera cutting procedures including cutting Frustum body type and the structure in its judgment of the method, etc. there are ways to update the camera, a very practical!
Date : 2025-12-21 Size : 29kb User : Rod

DL : 0
创建的 区域天空盒 可以跟随摄相机运动而运动 内有源代码-Create a sky box region can follow the camera movement and active code movement
Date : 2025-12-21 Size : 257kb User : fujia

在游戏中的灯光的实现,改变光源的位置和摄像机的位置会有不同的效果-Lighting in the game the realization of the light source to change the location and the location of the camera will have different effects
Date : 2025-12-21 Size : 447kb User : xixihaha

3D游戏代码 实现了摄像机漫游 天空盒 地面纹理映射等技术-3D game code to achieve a camera roaming the sky box texture mapping technologies such as ground
Date : 2025-12-21 Size : 241kb User : limeng

完成一个三维游戏引擎及场景的设计,包含以下功能特性:  一个既包含室内场景又包含户外场景的较为复杂的游戏地图,以及逼真绚丽的静态光影效果  丰富的动态实体及特效,例如流动的云彩、火把、计算机屏幕、超现实武器等等  稳定的引擎内核,其碰撞系统能够检测游戏者、实体和静态场景之间的碰撞,并具有较强的可扩充性  较强的可玩性,允许游戏者在场景中行走、跳跃、匍匐,甚至自动爬上楼梯和斜坡、越过地面上的小障碍物  友好的用户界面、及时的声音反馈 -a simple 3d game engine based on dx8
Date : 2025-12-21 Size : 16.85mb User : 黄杨

this the first person camera program-this is the first person camera program
Date : 2025-12-21 Size : 375kb User : nony

实现游戏引擎的基本框架摄像头。地形渲染。A*算法,自动寻路。粒子系统-The realization of the basic framework of game engine camera. Terrain rendering. A* algorithm, automatic routing. Particle System
Date : 2025-12-21 Size : 1.57mb User : 郭晓波

实现一个灵活的摄像机类,它可以用作飞行模拟摄像机和第一人称视角摄像机,用户接口对于要响应用户输入来实现摄像机移动-To achieve a flexible camera class, which can be used as flight simulation camera and first-person perspective camera, the user interface for the need to respond to user input to achieve the camera move
Date : 2025-12-21 Size : 5.19mb User : 亚明

direct9 地形渲染 1.生成地形的高度信息,它能使山丘、河流等地带的平滑的过度,模拟自然界的地形 2.控制地形上照相机位置的方法,以便模拟在地形上走动 3.使用地形的纹理和光照-direct9 terrain rendering 1. generate the terrain height information, which enables the hills, rivers and other areas over the smooth, analog nature of the terrain 2. controlled topographical location of the camera method to simulate the terrain walking three. the use of the terrain texture and light
Date : 2025-12-21 Size : 4.88mb User : 亚明

opengl camera mouse,keybord moving
Date : 2025-12-21 Size : 2.07mb User : ozgur

loking at camera move rotation,translation
Date : 2025-12-21 Size : 1.3mb User : ozgur

个人开发的一个简单的3D demo,包含一个简单的相机和一个简单的地形-Personal development of a simple 3D demo, contains a simple camera and a simple terrain
Date : 2025-12-21 Size : 45kb User : 谭伟杰

摄像机代码在3D游戏中控制世界空间中的视角和一些角色的距离以及游戏引擎中的角色-camera
Date : 2025-12-21 Size : 189kb User : jiangzhaoguo

有关3DGS游戏引擎的3D游戏开发源码,适用于3DGS引擎的初学者。主要抱愧首个场景以及控制游戏中人物行走、摄像机动作等等。-3D game engine on 3DGS source game development for beginners 3DGS engine. Confounded the first major scene and control the game characters walk, the camera movements and so on.
Date : 2025-12-21 Size : 3kb User : 尤龙

Opengl的课程作业小引擎,有基本的模型、材质、字体、相机、时间、2D控件等等类,结合MFC框架,养成和探险类结合的游戏,虽然整个游戏设计上很简单,但功能已经具有雏形-A small 3D Opengl Game enginee, Containing basic classes like Material,Model,Control,Image,Font,Camera and so on. Running on Windows MFC environment.It s a simple game.
Date : 2025-12-21 Size : 33.24mb User : yzx

CSHARP 编写的XNA游戏程序,采用VS2010变成,需安装XNA4.0-CSHARP preparation of the XNA games, using VS2010 to become, to be installed XNA4.0
Date : 2025-12-21 Size : 702kb User : ybbtmvtk

Opengle graphics Camera
Date : 2025-12-21 Size : 72kb User : arsen256

unity 相机的动画,包括震动,位移等-unity camera s animation,including shaking,moving,etc.
Date : 2025-12-21 Size : 5kb User : 陈虎

camera path editor tool
Date : 2025-12-21 Size : 10kb User : koalago
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