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Silverlight-MMORPG游戏引擎0112源码 这里要说明的,此完成度约50 的2D-ARPG游戏引擎存在地图未切割、多线程未优化、算法未优化、无寻路等诸多毛病, 总结原因是架构上一开始就存在着问题,因此我不打算对其再进行完善及后续制作了。至于它的开源,或许对所有的朋友有大害而无一益, 那么就让它深藏吧。但是就是因为有了它的存在,才会有了本教程以一个更为优雅、简约时尚的姿态出现。我将在本例中完全屏弃 它所有的弱点,实现它未实现的所有功能,让所有的朋友们均能用WPF/Silverlight进行游戏深度开发 可以通过对App.xaml的StartupUri参数进行修改,实现不同的Window启动首选项 如果编译不通过: 可能为您的.NET版本问题(建议使用.NET3.5,开发工具为VS2008+版本);、DLL文件的引用错误。本系列教程所用到的DLL文件均 放在DLL文件夹中,大家可以自行重新引用。 新增功能: 主角属性面板及加点器 精美的可任意拖放对象的物品栏及装备栏 飞行模式 远距离单体攻击与单体魔法 -Silverlight-MMORPG game engine code 0112 Here we note that this completion is about 50 of the 2D-ARPG game engine, there is no map cutting, multi-threading is not optimized, the algorithm is not optimized, no way to find and many other problems, Summary of the reasons is the structure the outset there were problems, so I do not intend to conduct a comprehensive and its follow-up produced. As it s open source, and perhaps all of the friends of the great harm to beneficial, Then it hidden it. But that is because of its existence, will have this tutorial is a more elegant, simple style of popping. I completely reject, in this case All its weaknesses, it does not achieve the realization of all functions, so that all of my friends can use WPF/Silverlight-depth development of the game App.xaml by the StartupUri can modify the parameters to achieve different preferences Window start If the compiler does not pass: You may be. NET version of the problem (recommended. NET3.
Date : 2026-01-09 Size : 58.75mb User : 阿宽
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