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Search - 3dsmax - List
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Other
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rename
DL : 0
3DSMAX中物体的指重命名脚本,能够批量重命名物体名称。增加前缀和后缀,让您更加方便的管理场景。-An object renaming rollout to replace the ugly one that comes with Max.
Date
: 2025-12-20
Size
: 2kb
User
:
FredKhoo
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Other
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Stapler
DL : 0
3DSMAX中物体的指重命名脚本,能够批量重命名物体名称。增加前缀和后缀,让您更加方便的管理场景。-An object renaming rollout to replace the ugly one that comes with Max.
Date
: 2025-12-20
Size
: 30kb
User
:
FredKhoo
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Other
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OpenGLand3DSMAX
DL : 0
基于OpenGL与3DSMAX的虚拟场景漫游系统的设计与实现-OpenGL-based virtual scene with 3DSMAX Design and Implementation of Navigation System
Date
: 2025-12-20
Size
: 541kb
User
:
漫步者
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Other
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ExportMD3_x86PforP2010
DL : 0
3DSMAX导出MD3格式插件。直接复制到3DSMAXplugin文件下即可使用-The 3DSMAX export MD3 format plug-ins. Directly copied to the 3DSMAXplugin file can be used
Date
: 2025-12-20
Size
: 18kb
User
:
龚小福
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Other
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3dsmax
DL : 0
bodypainter3d 的3dsmax接口,可以方便快捷的进行模型的转移。-bodypainter3d the 3dsmax interface that can easily and quickly transfer the model.
Date
: 2025-12-20
Size
: 127kb
User
:
侯军
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Other
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ActorX_All
DL : 0
很好用的插件,使用与MAX等3D软件。在3DSMAX中,将其复制到stdplugs文件夹下即可,打开软件,就可以找到该插件了。-And so good with the plug-in, use the MAX 3D software
Date
: 2025-12-20
Size
: 508kb
User
:
李小强
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Other
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max_xpgod
DL : 0
Max保姆是回到天堂编写的autodesk 3dsmax第三方脚本插件,应用对象是专业的影视广告,角色动画,电影特效等。Max保姆的辅助功能完善,工作灵活,易学易用,制作效率极高,是MAX用户不可或缺的一套脚本插件。目前最高版本的max保姆可支持9.0以上的3dsmax版本。-Perfect, flexible, easy to use, production of high efficiency, is an indispensable MAX user script plugin. The current version of the max nanny can support more than 9 of the 3dsmax version.
Date
: 2025-12-20
Size
: 154kb
User
:
xiao
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Other
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3dsmax
DL : 0
3dsmax模型,帮助入门同学理解3dsmax动画制作以及直接使用所给模型。-3dsmax model
Date
: 2025-12-20
Size
: 596kb
User
:
mike
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Other
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Ship-step 2
DL : 0
this ship was made in 3dsmax
Date
: 2025-12-20
Size
: 19kb
User
:
cc10
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Other
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bed room
DL : 0
this bed was made in 3dsmax
Date
: 2025-12-20
Size
: 540kb
User
:
cc10
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Other
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movie
DL : 0
this movie was made in 3dsmax
Date
: 2025-12-20
Size
: 220kb
User
:
cc10
[
Other
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MDX Importer
DL : 0
如何使用: 打开3D Studio max的工具面板,点击“MAXScript”按钮。 点击“运行脚本”按钮,选择“MDX Importer.mse”。加载后 该脚本可以通过单击“导入MDX文件”按钮导入任何模型。 如果您想让进口商为您创建皮肤信息,请检查。 “创建剥皮”复选框。当模型加载时,它还不会被激活。你 必须应用你选择的动画。当你加载模型时,动画。 序列列表框将填充模型中的所有动画序列。来 应用一个,从列表中选择它,然后点击“应用选择”按钮。 我没有把所有动画序列都加载到一起的原因是。 在3DSMAX的各种动画之间会发生某种干扰(How To Use: Open the utility panel in 3D Studio max and click on the "MAXScript" button. Click on the "Run Script" button and choose "MDX Importer.mse". After loading the script, you can import any model by clicking on the "Import MDX File" button. If you want the importer to create skinning information for you, just check the "Create Skinning" checkbox. When the model loads, it will not be animated yet. You have to apply the animation of your choice. When you load the model, the Animation Sequences listbox will be filled with all the animation sequences in the model. To apply one, just select it from the list and click on the "Apply Selected" button. The reason for which I did not load all the animation sequences together is that some sort of interferance will happen between various animations in 3DSMAX.)
Date
: 2025-12-20
Size
: 34kb
User
:
平仄唯
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