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Search - 6.0 - List
[
GDI-Bitmap
]
GetPic
DL : 0
用VC++6.0实现屏幕截取-VC 6.0 interception screen
Date
: 2008-10-13
Size
: 28.56kb
User
:
高启华
[
GDI-Bitmap
]
xice-KNSGEW-minigui-libminigui-str-1.6.2.tar
DL : 0
MiniGui学习版1.6str源码,国内最著名的跨平台轻型gui系统,对于构建小系统有很重要的参考价值。-MiniGui learning version 1.6str source, the country's most famous cross-platform light gui, a small system in constructing a very important reference value.
Date
: 2008-10-13
Size
: 934.22kb
User
:
王汉文
[
GDI-Bitmap
]
xice-KNSGEW-minigui-minigui-res-str-1.6.tar
DL : 0
MiniGUI学习版v1.6str的资源源码。MiniGui是国内最著名的跨平台轻型gui系统。这个是它的资源源码,配合lib使用。-v1.6str version of MiniGUI learning resources source. MiniGui is the most famous domestic cross-platform light gui system. This is the source of resources to meet lib use.
Date
: 2008-10-13
Size
: 347.94kb
User
:
王汉文
[
GDI-Bitmap
]
step2(面积测量)
DL : 0
用VC++6.0开发的,用来计算由鼠标绘制的任意封闭区域的面积-VC 6.0, used to calculate the mouse by drawing the arbitrary closure of the regional area
Date
: 2008-10-13
Size
: 26.52kb
User
:
师为礼
[
GDI-Bitmap
]
CPallette
DL : 0
关于光栅操作的,可以手动控制,VC版本为6.0,编译时有些.H文件可能需自己设置 。-grating on the operation, manual control, VC version 6.0, compiled some. H documents may take yours.
Date
: 2008-10-13
Size
: 56.54kb
User
:
彭六保
[
GDI-Bitmap
]
box_man321
DL : 1
这是个挺老的游戏“推箱子”,vc++6.0下写的,在windowsXP下通过测试。 游戏规则很简单,只要把黄色的箱子全部推到圆圈的地方就可以了 -This is a very old game, "RSS", vc 6.0 wrote in AIX through testing. The rules of the game is very simple, as long as the yellow box to put the full circle of the area can be
Date
: 2008-10-13
Size
: 20.41kb
User
:
相同
[
GDI-Bitmap
]
p45-5
DL : 0
画图 三个圆 6个六边形...刚学也不知上传点什么东东...只好先这个了 希望有点交流....多指教-drawing three round six hexagon ... just learning to upload do not know what they had ... Wanton the first exchange of hope a little more than enlighten ....
Date
: 2008-10-13
Size
: 857byte
User
:
xiao
[
GDI-Bitmap
]
part10-6
DL : 0
《数字图像处理编程入门》第6章内容及附带源码-"digital image processing program entry" Chapter 6 content and fringe FOSS
Date
: 2008-10-13
Size
: 216.44kb
User
:
赵小花
[
GDI-Bitmap
]
VideoCapture(6.0)
DL : 0
一个视频捕捉小程序的vc6。0原代码-a small video capture process vc6. The original code 0
Date
: 2008-10-13
Size
: 109.66kb
User
:
魏喜明
[
GDI-Bitmap
]
12-6
DL : 0
比较对大比合并、等增益合并、选择合并接收算法的性能,信源输出用16位Walsh码扩频
Date
: 2008-10-13
Size
: 2.4kb
User
:
刘横
[
GDI-Bitmap
]
SNAKE
DL : 0
用C编写的简单的贪吃蛇游戏。 下面是游戏相应功能介绍: 1. 开始运行游戏后,进入游戏选择界面。 2. 可以选择三个级别的游戏速度,也可以退出。 3. 进入游戏后,每吃到一个食物,屏幕上方会显示不同的鼓励语。 而右边的分数也相应加10分。 4. 分数每增加100分,此时的级别加1。 5. 级别每升三级时,此时蛇的速度会相应加快。 6. 蛇头撞墙或蛇碰到蛇身,游戏退出。 7. 退出后,询问是否还继续游戏。 8. 可在游戏进行中进行暂停(按space键)或退出游戏(按Esc键)。 9. 退出后,询问是否真的退出游戏。
Date
: 2008-10-13
Size
: 2.27kb
User
:
Ken
[
GDI-Bitmap
]
GlassVC6.0
DL : 0
Vista玻璃窗体程序文件,VC++ 6.0
Date
: 2008-10-13
Size
: 149.85kb
User
:
JXf
[
GDI-Bitmap
]
mview-src-0.3.1.tar
DL : 0
三维图形生成和察看工具,使用VC++ 6.0和OpenGL开发-3D graphics generation and inspect tools, VC 6.0 and OpenGL development
Date
: 2008-10-13
Size
: 439.95kb
User
:
phylab
[
GDI-Bitmap
]
VC++6.0中实现矢量图的分层绘制、打印
DL : 2
VC++6.0中实现矢量图的分层绘制、打印-achieve the layered vector drawing, print
Date
: 2008-10-13
Size
: 46.24kb
User
:
hkx
[
GDI-Bitmap
]
mview-src-0.3.1.tar
DL : 0
三维图形生成和察看工具,使用VC++ 6.0和OpenGL开发-3D graphics generation and inspect tools, VC 6.0 and OpenGL development-Three-dimensional graphics generation and View tools, the use of VC++ 6.0 and OpenGL development-3D graphics generation and inspect tools, VC 6.0 and OpenGL development
Date
: 2025-12-21
Size
: 440kb
User
:
phylab
[
GDI-Bitmap
]
CImage_for_vc
DL : 2
在vc++6.0中使用CImage类的一种方法,用vs写DLL。-In vc++6.0 to use a method CImage class, with vs to write DLL.
Date
: 2025-12-21
Size
: 9kb
User
:
fengxian
[
GDI-Bitmap
]
sin
DL : 0
在VC++6.0的环境画SIN曲线,简单便于操作-draw sin
Date
: 2025-12-21
Size
: 50kb
User
:
刘锋
[
GDI-Bitmap
]
vb_draw
DL : 0
visual basic 源代码,函数绘图,在visual basic 6.0环境下直接运行-visual basic source code, function drawings, in visual basic 6.0 of the direct operation
Date
: 2025-12-21
Size
: 5kb
User
:
hong
[
GDI-Bitmap
]
SourcePNavigator-6.0
DL : 0
source navigtor 6.0 view source code.
Date
: 2025-12-21
Size
: 5.64mb
User
:
鄧俊傑
[
GDI-Bitmap
]
Pieces-debris-images-seamlessly
DL : 0
本文讲述了在Microsoft Visual C++ 6.0下多幅碎片图像无缝拼合技术的实现原理和过程,并给出了部分关键代码以供参考。-This article describes the principle and process of the Microsoft Visual C++ 6.0 seamlessly put together the pieces of debris image, and gives some of the key code for reference.
Date
: 2025-12-21
Size
: 117kb
User
:
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