Description: Based on the MC algorithm, the three-dimensional spatial environment data is subjected to isosurface rendering, and the coding environment is VC and OpenGL
To Search:
File list (Check if you may need any files):
MarchingCubes
.............\Debug
.............\.....\MarchingCubes.exe
.............\.....\MarchingCubes.ilk
.............\.....\MarchingCubes.pdb
.............\MarchingCubes
.............\.............\Grid.cpp
.............\.............\Grid.h
.............\.............\MarchingCubes.vcproj
.............\.............\ReadMe.txt
.............\.............\Tables.cpp
.............\.............\Tables.h
.............\.............\glfw.cpp
.............\.............\glfw.h
.............\.............\main.cpp
.............\MarchingCubes.ncb
.............\MarchingCubes.sln
.............\MarchingCubes.suo