Description: Eliminated rule crazy lying dice is multiplayer game, two people can start the game, a maximum of 6 people. The game is divided into fast field with blood battlefield. In the fast field, if someone opened the dice, the field will be the end, the game resumed. In blood battlefield, after opening one dice each eliminated
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疯狂大话
........\CrazyLie
........\........\CrazyLie
........\........\........\ArenaDetail.aspx
........\........\........\ArenaDetail.aspx.cs
........\........\........\ArenaDetail.aspx.designer.cs
........\........\........\ArenaRecord.aspx
........\........\........\ArenaRecord.aspx.cs
........\........\........\ArenaRecord.aspx.designer.cs
........\........\........\ArenaTip.aspx
........\........\........\ArenaTip.aspx.cs
........\........\........\ArenaTip.aspx.designer.cs
........\........\........\Index.aspx
........\........\........\Index.aspx.cs
........\........\........\Index.aspx.designer.cs
........\........\........\Lexun.CrazyLie.Web.csproj
........\........\........\Lexun.CrazyLie.Web.csproj.user
........\........\........\Properties
........\........\........\..........\AssemblyInfo.cs
........\........\........\SetArena.aspx
........\........\........\SetArena.aspx.cs
........\........\........\SetArena.aspx.designer.cs
........\........\........\Web.Debug.config
........\........\........\Web.Release.config
........\........\........\Web.config
........\........\........\bin
........\........\........\...\CrazyLie.dll
........\........\........\...\CrazyLie.pdb
........\........\........\...\Lexun.CrazyLie.DAL.dll
........\........\........\...\Lexun.CrazyLie.DAL.pdb
........\........\........\...\Lexun.CrazyLie.PageBLL.dll
........\........\........\...\Lexun.CrazyLie.PageBLL.pdb
........\........\........\...\Lexun.Stone.dll
........\........\........\...\log4net.dll
........\........\........\obj
........\........\........\...\Debug
........\........\........\...\.....\CrazyLie.dll
........\........\........\...\.....\CrazyLie.pdb
........\........\........\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
........\........\........\...\.....\Lexun.CrazyLie.Web.csproj.FileListAbsolute.txt
........\........\........\...\.....\ResolveAssemblyReference.cache
........\........\........\...\.....\TempPE
........\........\........\新建文件夹
........\........\CrazyLie.sln
........\........\CrazyLie.suo
........\........\Lexun.CrazyLie.DAL
........\........\..................\ADO
........\........\..................\...\ArenaAdo.cs
........\........\..................\...\LogAdo.cs
........\........\..................\...\StoneLogAdo.cs
........\........\..................\...\UserAdo.cs
........\........\..................\Entity
........\........\..................\......\Arena.cs
........\........\..................\......\StoneLog.cs
........\........\..................\......\UserInfo.cs
........\........\..................\Enum
........\........\..................\....\ArenaAnswer.cs
........\........\..................\....\ArenaResult.cs
........\........\..................\....\ArenaStatus.cs
........\........\..................\....\StoneDirection.cs
........\........\..................\Lexun.CrazyLie.DAL.csproj
........\........\..................\Properties
........\........\..................\..........\AssemblyInfo.cs
........\........\..................\bin
........\........\..................\...\Debug
........\........\..................\...\.....\Lexun.CrazyLie.DAL.dll
........\........\..................\...\.....\Lexun.CrazyLie.DAL.pdb
........\........\..................\...\Release
........\........\..................\obj
........\........\..................\...\Debug
........\........\..................\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
........\........\..................\...\.....\Lexun.CrazyLie.DAL.csproj.FileListAbsolute.txt
........\........\..................\...\.....\Lexun.CrazyLie.DAL.dll
........\........\..................\...\.....\Lexun.CrazyLie.DAL.pdb
........\........\..................\...\.....\ResolveAssemblyReference.cache
........\........\..................\...\.....\TempPE
........\........\Lexun.CrazyLie.PageBLL
........\........\......................\BLL
........\........\......................\...\ArenaDetail.cs
........\........\......................\...\Index.cs
........\........\......................\...\SetArena.c