Description: Using OpenGL write a scan line filling algorithm, the user can at any given image, the program will scan line filling method with filled polygons.
To Search:
File list (Check if you may need any files):
ScanLine\Debug\Line.obj
........\.....\Line.sbr
........\.....\LineET.obj
........\.....\LineET.sbr
........\.....\LinePoint.obj
........\.....\LinePoint.sbr
........\.....\MainFrm.obj
........\.....\MainFrm.sbr
........\.....\ScanLine.bsc
........\.....\ScanLine.exe
........\.....\ScanLine.ilk
........\.....\ScanLine.obj
........\.....\ScanLine.pch
........\.....\ScanLine.pdb
........\.....\ScanLine.res
........\.....\ScanLine.sbr
........\.....\ScanLineDoc.obj
........\.....\ScanLineDoc.sbr
........\.....\ScanLineView.obj
........\.....\ScanLineView.sbr
........\.....\StdAfx.obj
........\.....\StdAfx.sbr
........\.....\vc60.idb
........\.....\vc60.pdb
........\Line.cpp
........\Line.h
........\LineET.cpp
........\LineET.h
........\LinePoint.cpp
........\LinePoint.h
........\MainFrm.cpp
........\MainFrm.h
........\Point.cpp
........\Point.h
........\ReadMe.txt
........\res\ScanLine.ico
........\...\ScanLine.rc2
........\...\ScanLineDoc.ico
........\...\Toolbar.bmp
........\resource.h
........\ScanLine.aps
........\ScanLine.clw
........\ScanLine.cpp
........\ScanLine.dsp
........\ScanLine.dsw
........\ScanLine.h
........\ScanLine.ncb
........\ScanLine.opt
........\ScanLine.plg
........\ScanLine.rc
........\ScanLineDoc.cpp
........\ScanLineDoc.h
........\ScanLineView.cpp
........\ScanLineView.h
........\StdAfx.cpp
........\StdAfx.h
........\Debug
........\res
ScanLine