Description: This is a parody of the classic Nintendo game "Super Mario" Cloning of the game. Support windows
And linux both operating systems. You should ve got the full source code for this game and map editor
The source code. Map editor (MapEdit directory) so that you can give full play to the imagination, easy
To create a game level (only two).
To Search:
File list (Check if you may need any files):
supermario\bitmap.h
..........\bright.pal
..........\darken.pal
..........\game.cpp
..........\game.h
..........\gpl.txt
..........\.raphics\bullet.bmp
..........\........\coin.bmp
..........\........\debris.bmp
..........\........\explode.bmp
..........\........\flower.bmp
..........\........\ghost.bmp
..........\........\mushroom.bmp
..........\........\player.bmp
..........\........\tile.bmp
..........\........\turtle.bmp
..........\input.h
..........\level\level1.dat
..........\.....\level2.dat
..........\.inux\bitmap.cpp
..........\.....\input.cpp
..........\.....\main.cpp
..........\.....\Makefile
..........\.....\mytime.cpp
..........\MapEdit\GhostList.cpp
..........\.......\GhostList.h
..........\.......\MainFrm.cpp
..........\.......\MainFrm.h
..........\.......\MapEdit.clw
..........\.......\MapEdit.cpp
..........\.......\MapEdit.dsp
..........\.......\MapEdit.h
..........\.......\MapEdit.rc
..........\.......\MapEditDoc.cpp
..........\.......\MapEditDoc.h
..........\.......\MapEditView.cpp
..........\.......\MapEditView.h
..........\.......\MapWidthDlg.cpp
..........\.......\MapWidthDlg.h
..........\.......\ObjectTypeDlg.cpp
..........\.......\ObjectTypeDlg.h
..........\.......\res\ghost1.bmp
..........\.......\...\ghost2.bmp
..........\.......\...\ghost3.bmp
..........\.......\...\MapEdit.ico
..........\.......\...\MapEdit.rc2
..........\.......\...\MapEditDoc.ico
..........\.......\...\tile.bmp
..........\.......\...\Toolbar.bmp
..........\.......\resource.h
..........\.......\StdAfx.cpp
..........\.......\StdAfx.h
..........\MapEdit.exe
..........\Mario.exe
..........\mytime.h
..........\plane.cpp
..........\plane.h
..........\Readme.txt
..........\sound\back1.mid
..........\.....\back2.mid
..........\sound.h
..........\sprite.cpp
..........\sprite.h
..........\type.h
..........\win32\Bitmap.cpp
..........\.....\Input.cpp
..........\.....\Mario.dsp
..........\.....\Mario.dsw
..........\.....\mario.ico
..........\.....\Mario.rc
..........\.....\mytime.cpp
..........\.....\resource.h
..........\.....\Sound.cpp
..........\.....\wavread.cpp
..........\.....\wavread.h
..........\.....\winmain.cpp
..........\graphics\Debug
..........\........\Release
..........\MapEdit\Debug
..........\.......\Release
..........\.......\res
..........\win32\Debug
..........\.....\Release
..........\graphics
..........\level
..........\linux
..........\MapEdit
..........\sound
..........\win32
supermario