Description: Using JAVA programming mobile games, part of the code:
import android.graphics.Bitmap
import android.graphics.Canvas
import android.graphics.Rect
public class TiledLayer extends Layer {
/**
* the overall height of the TiledLayer grid
*/
private int cellHeight // = 0
To Search:
File list (Check if you may need any files):
手机游戏\youxi\.classpath
........\.....\.project
........\.....\AndroidManifest.xml
........\.....\bin\classes.dex
........\.....\...\.om\example11\AboutScreen.class
........\.....\...\...\.........\CMIDIPlayer.class
........\.....\...\...\.........\FightCalc.class
........\.....\...\...\.........\FightScreen.class
........\.....\...\...\.........\GameMap.class
........\.....\...\...\.........\GameScreen.class
........\.....\...\...\.........\GameView.class
........\.....\...\...\.........\HelpScreen.class
........\.....\...\...\.........\HeroSprite.class
........\.....\...\...\.........\MagicTower.class
........\.....\...\...\.........\MainGame.class
........\.....\...\...\.........\MainMenu.class
........\.....\...\...\.........\R$attr.class
........\.....\...\...\.........\R$drawable.class
........\.....\...\...\.........\R$layout.class
........\.....\...\...\.........\R$raw.class
........\.....\...\...\.........\R$string.class
........\.....\...\...\.........\R.class
........\.....\...\...\.........\SplashScreen.class
........\.....\...\...\.........\Task.class
........\.....\...\...\.........\TextUtil.class
........\.....\...\...\.........\ThreadCanvas.class
........\.....\...\...\.........\yarin.class
........\.....\...\example11.apk
........\.....\...\javax\game\Layer.class
........\.....\...\.....\....\LayerManager.class
........\.....\...\.....\....\Sprite.class
........\.....\...\.....\....\TiledLayer.class
........\.....\...\resources.ap_
........\.....\default.properties
........\.....\gen\com\example11\R.java
........\.....\res\drawable\dialog_angle.png
........\.....\...\........\dialog_bluegeezer.png
........\.....\...\........\dialog_boss.png
........\.....\...\........\dialog_hero.png
........\.....\...\........\dialog_princess.png
........\.....\...\........\dialog_redgeezer.png
........\.....\...\........\dialog_thief.png
........\.....\...\........\hero16.png
........\.....\...\........\icon.png
........\.....\...\........\map16.png
........\.....\...\........\menu.png
........\.....\...\layout\main.xml
........\.....\...\raw\menu.mid
........\.....\...\...\run.mid
........\.....\...\values\strings.xml
........\.....\src\com\example11\AboutScreen.java
........\.....\...\...\.........\CMIDIPlayer.java
........\.....\...\...\.........\FightCalc.java
........\.....\...\...\.........\FightScreen.java
........\.....\...\...\.........\GameMap.java
........\.....\...\...\.........\GameScreen.java
........\.....\...\...\.........\GameView.java
........\.....\...\...\.........\HelpScreen.java
........\.....\...\...\.........\HeroSprite.java
........\.....\...\...\.........\MagicTower.java
........\.....\...\...\.........\MainGame.java
........\.....\...\...\.........\MainMenu.java
........\.....\...\...\.........\SplashScreen.java
........\.....\...\...\.........\Task.java
........\.....\...\...\.........\TextUtil.java
........\.....\...\...\.........\ThreadCanvas.java
........\.....\...\...\.........\yarin.java
........\.....\...\javax\game\Layer.java
........\.....\...\.....\....\LayerManager.java
........\.....\...\.....\....\Sprite.java
........\.....\...\.....\....\TiledLayer.java
........\.....\bin\com\example11
........\.....\...\javax\game
........\.....\gen\com\example11
........\.....\src\com\example11
........\.....\...\javax\game
........\.....\bin\com
........\.....\...\javax
........\.....\gen\com
........\.....\res\drawable
........\.....\...\layout
........\.....\...\raw
........\.....\...\values
........\.....\src\com
........\.....\...\javax
........\.....\assets
........\.....\bin
........\.....\gen
........\.....\res
........\.....\src
........\youxi
手机游戏