Description: Opengl write a Lord of the Rings Animation instance, an example of the learning the OPENGL game programming do share your reference
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File list (Check if you may need any files):
LOTR EXAMBLE\AseLoader.cpp
............\AseLoader.h
............\Bgm.wav
............\DrawScenes.cpp
............\GLFrame.h
............\Graph.cpp
............\Graph.h
............\Ijl.h
............\Ijl11.dll
............\Ijl11.lib
............\Linear.h
............\List.h
............\Lotr.cpp
............\LOTR.dsp
............\LOTR.dsw
............\LOTR.exe
............\LOTR.ncb
............\LOTR.opt
............\LOTR.plg
............\Models
............\......\Finger.ase
............\......\Glamdring.ase
............\......\Land.ase
............\......\Ring.ase
............\......\Soldier.ase
............\Particles.h
............\Quaternions.h
............\Textures
............\........\Blank.jpg
............\........\Blank640.jpg
............\........\Flame.jpg
............\........\Glamdring_Tex.jpg
............\........\Gold.jpg
............\........\Mountain.jpg
............\........\OneRing.jpg
............\........\Silver.jpg
............\........\Soldier.jpg
............\........\Title.jpg