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Title: Asteroids-Project-Chapter-Five Download
 Description: Asteroids built using my XNA 4 game engine. Goes with tutorial.
 Downloaders recently: [More information of uploader Lance XNA]
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File list (Check if you may need any files):
 

Asteroids\Asteroids\Asteroids\Asteroids.csproj
.........\.........\.........\Asteroids.csproj.Debug.cachefile
.........\.........\.........\Asteroids.csproj.user
.........\.........\.........\asteroidsgameicon.ico
.........\.........\.........\Engine\AnimatedModel.cs
.........\.........\.........\......\Camera.cs
.........\.........\.........\......\PositionedObject.cs
.........\.........\.........\......\Services.cs
.........\.........\.........\..tities\Background.cs
.........\.........\.........\........\Controllers.cs
.........\.........\.........\........\LargeRock.cs
.........\.........\.........\........\LargeUFO.cs
.........\.........\.........\........\MediumRock.cs
.........\.........\.........\........\Player.cs
.........\.........\.........\........\PlayerShot.cs
.........\.........\.........\........\Rock.cs
.........\.........\.........\........\RockController.cs
.........\.........\.........\........\Shot.cs
.........\.........\.........\........\SmallRock.cs
.........\.........\.........\........\SmallUFO.cs
.........\.........\.........\........\UFO.cs
.........\.........\.........\........\UFOController.cs
.........\.........\.........\........\UFOShot.cs
.........\.........\.........\........\WrapEntity.cs
.........\.........\.........\Game.ico
.........\.........\.........\Game1.cs
.........\.........\.........\GameThumbnail.png
.........\.........\.........\HUD.cs
.........\.........\.........\Program.cs
.........\.........\.........\...perties\AssemblyInfo.cs
.........\.........\.........\Thumbs.db
.........\.........\.........Content\AsteroidsContent.contentproj
.........\.........\................\AsteroidsContent.contentproj.user
.........\.........\................\Fonts\Pericles.spritefont
.........\.........\................\obj\x86\Debug\AsteroidsContent.contentproj.FileListAbsolute.txt
.........\.........\................\...\...\.....\AsteroidsContent.contentprojResolveAssemblyReference.cache
.........\.........\................\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.........\Asteroids.sln
.........\Asteroids.sln.docstates.suo
.........\Asteroids.suo
.........\.........\AsteroidsContent\obj\x86\Debug\TempPE
.........\.........\.........\bin\x86\Debug
.........\.........\.........\...\...\Release
.........\.........\.........\obj\x86\Debug
.........\.........\.........Content\bin\x86\Debug
.........\.........\................\obj\x86\Debug
.........\.........\.........\bin\x86
.........\.........\.........\obj\x86
.........\.........\.........Content\bin\x86
.........\.........\................\obj\x86
.........\.........\.........\bin
.........\.........\.........\Engine
.........\.........\.........\Entities
.........\.........\.........\obj
.........\.........\.........\Properties
.........\.........\.........Content\bin
.........\.........\................\Fonts
.........\.........\................\Models
.........\.........\................\obj
.........\.........\................\Textures
.........\.........\Asteroids
.........\.........\AsteroidsContent
.........\Asteroids
Asteroids
.........\Asteroids\AsteroidsContent\Music\Background.wma
.........\.........\................\Sounds\Background.wav
.........\.........\................\......\PlayerExplosion.wav
.........\.........\................\......\PlayerHit.wav
.........\.........\................\......\PlayerShot.wav
.........\.........\................\......\PlayerThrust.wav
.........\.........\................\......\RockExplosion.wav
.........\.........\................\......\UFOExplosion.wav
.........\.........\................\......\UFOHit.wav
.........\.........\................\......\UFOLarge.wav
.........\.........\................\......\UFOShot.wav
.........\.........\................\......\UFOSmall.wav
.........\.........\................\......\WaveBonus.wav
.........\.........\................\Music
.........\.........\................\Sounds
.........\.........\.........\Engine\GameObject.cs
    

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