Description: Waterfall simulation based on particle system, OpenGL implementation, programming environment Visual Studio 2010
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particle\particle\back.bmp
........\........\imageloader.cpp
........\........\imageloader.h
........\........\main.cpp
........\........\particle.bmp
........\........\particle.vcxproj
........\........\particle.vcxproj.filters
........\........\particle.vcxproj.user
........\........\particleAlpha.bmp
........\........\ParticleEngine.h
........\........\sky.bmp
........\........\vec3f.cpp
........\........\vec3f.h
........\........\water.bmp
........\particle.sln
........\particle.suo
........\particle
particle