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Title: QSplat Download
 Description: QSplat is a program for displaying large geometric models in real time. It was originally designed during the course of the Digital Michelangelo Project, to render the hundred-million-polygon models we were producing. It features: Fast startup and progressive loading Real-time interactive display with a user-selectable frame rate Refinement to a high-quality rendering when idle Point-based multiresolution representation with splat rendering, level-of-detail control, and hierarchical visibility culling Compact representation- 6 bytes per input point including normals, 9 bytes including color Fast preprocessing QSplat is available for research and commercial use, free of charge, as described at the bottom of this web page.
 Downloaders recently: [More information of uploader dzh100]
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File list (Check if you may need any files):
QSplat\bunny.qs
......\Manual.doc
......\pbr-report.ppt
......\QSplat.exe
......\QSplat_sg2k.ppt
......\reference\A Survey of Point-Based Techniques.pdf
......\.........\Splating点绘制的主流技术研究.pdf
......\.........\Surface Splatting.pdf
......\.........\Surfels Surface Elements as Rendering Primitives.pdf
......\.........\基于点的绘制.pdf
......\source\icon1.ico
......\......\Makedefs.IRIX
......\......\Makedefs.Linux
......\......\Makedefs.Win32
......\......\Makefile
......\......\mempool.h
......\......\QsplatMake.dsp
......\......\QsplatMake.ncb
......\......\QsplatMake.plg
......\......\QsplatMake.suo
......\......\QSplatWin32.dsp
......\......\QSplatWin32.ncb
......\......\QSplatWin32.opt
......\......\QSplatWin32.plg
......\......\QSplatWin32.sln
......\......\QSplatWin32.suo
......\......\QSplatWin32.vcproj
......\......\qsplat_colorquant.cpp
......\......\qsplat_colorquant.h
......\......\qsplat_draw_gl.cpp
......\......\qsplat_draw_gl_ellip.cpp
......\......\qsplat_draw_software.cpp
......\......\qsplat_draw_software_tiles.cpp
......\......\qsplat_draw_spheres.cpp
......\......\qsplat_guimain.cpp
......\......\qsplat_guimain.h
......\......\qsplat_gui_camera.cpp
......\......\qsplat_gui_camera.h
......\......\qsplat_gui_win32.cpp
......\......\qsplat_gui_win32.h
......\......\qsplat_gui_xforms.cpp
......\......\qsplat_gui_xforms.h
......\......\qsplat_main.cpp
......\......\qsplat_make_from_mesh.cpp
......\......\qsplat_make_from_mesh.h
......\......\qsplat_make_main.cpp
......\......\qsplat_make_qtree_v11.cpp
......\......\qsplat_make_qtree_v11.h
......\......\qsplat_model.cpp
......\......\qsplat_model.h
......\......\qsplat_normquant.cpp
......\......\qsplat_normquant.h
......\......\qsplat_spherequant.cpp
......\......\qsplat_spherequant.h
......\......\qsplat_traverse_v11.h
......\......\qsplat_util.h
......\......\resource.h
......\......\win32rc.aps
......\......\win32rc.rc
......\......\xforms_gl.c
......\......\xforms_gui.c
......\......\xforms_gui.fd
......\......\xforms_gui.h
......\......\xshm.h
......\reference
......\source
QSplat
    

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