Description: directX good animation programming tutorial for advanced stages of animation programming, covering the decal, collision detection, inverse
dynamics, random
Characters, skeletal animation, deformation and animation
To Search:
File list (Check if you may need any files):
Chapter 6\Example 6.1
.........\...........\application.cpp
.........\...........\Example 6-1.exe
.........\...........\Example 6-1.vcproj
.........\...........\OBB.cpp
.........\...........\OBB.h
.........\...........\Resources
.........\...........\.........\FX
.........\...........\.........\..\lighting.fx
.........\...........\.........\textures
.........\...........\.........\........\cursor.dds
.........\...........\.........\........\Thumbs.db
.........\Example 6.2
.........\...........\application.cpp
.........\...........\Example 6-2.exe
.........\...........\Example 6-2.vcproj
.........\...........\OBB.cpp
.........\...........\OBB.h
.........\...........\particle.cpp
.........\...........\particle.h
.........\...........\PhysicsEngine.cpp
.........\...........\PhysicsEngine.h
.........\...........\Resources
.........\...........\.........\FX
.........\...........\.........\..\lighting.fx
.........\Example 6.3
.........\...........\application.cpp
.........\...........\Example 6-3.exe
.........\...........\Example 6-3.vcproj
.........\...........\OBB.cpp
.........\...........\OBB.h
.........\...........\particle.cpp
.........\...........\particle.h
.........\...........\PhysicsEngine.cpp
.........\...........\PhysicsEngine.h
.........\...........\Resources
.........\...........\.........\FX
.........\...........\.........\..\lighting.fx
.........\...........\.........\textures
.........\...........\.........\........\cursor.dds
.........\...........\.........\........\Thumbs.db
.........\...........\spring.cpp
.........\...........\spring.h