Description: Coordinates based on OpenGL for drawing, and spatial vector rotation matrix calculations. For just learning OpenGL Alumni Association is a very good material.
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File list (Check if you may need any files):
cg3DtransVector\Cg3Dfont.cpp
...............\Cg3Dfont.h
...............\cg3Dtrans.aps
...............\cg3Dtrans.clw
...............\cg3Dtrans.cpp
...............\cg3Dtrans.dsp
...............\cg3Dtrans.dsw
...............\cg3Dtrans.h
...............\cg3Dtrans.ncb
...............\cg3Dtrans.opt
...............\cg3Dtrans.plg
...............\cg3Dtrans.rc
...............\cg3DtransDoc.cpp
...............\cg3DtransDoc.h
...............\cg3DtransView.cpp
...............\cg3DtransView.h
...............\CgTransControl.cpp
...............\CgTransControl.h
...............\DrawScene.cpp
...............\DrawScene.h
...............\GLFont.cpp
...............\GLFont.h
...............\MainFrm.cpp
...............\MainFrm.h
...............\ReadMe.txt
...............\res\cg3Dtrans.ico
...............\...\cg3Dtrans.rc2
...............\...\cg3DtransDoc.ico
...............\...\Toolbar.bmp
...............\resource.h
...............\StdAfx.cpp
...............\StdAfx.h
...............\res
cg3DtransVector