Description: A straight line and triangle rasterization algorithm: First, the experimental principle
(1) line rasterization: the midpoint algorithm
(2) triangle rasterization: Incremental algorithm: find three vertices of the bounding rectangle, only the candidate pixels within the rectangular loop. Computing center of gravity coordinates, determine the straight line.
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11\Simple.dsp
..\Simple.dsw
..\Simple.ncb
..\Simple.plg
..\Simple.cpp
..\Simple.opt
11