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Downloads SourceCode Graph program 3D Graphic
Title: 3D-Model-Display Download
 Description: XNA4.0 in the production of 3D games, you need a lot of three-dimensional model of the import of this code shows the 3D model import fbx, x, and the corresponding animation.
 Downloaders recently: [More information of uploader wxd1633]
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File list (Check if you may need any files):
3D Game\3D Game\3D Game\3D Game.csproj
.......\.......\.......\3D Game.csproj.Debug.cachefile
.......\.......\.......\3D Game.csproj.user
.......\.......\.......\BasicModel.cs
.......\.......\.......\bin\x86\Debug\3D Game.exe
.......\.......\.......\...\...\.....\3D Game.pdb
.......\.......\.......\...\...\.....\Content\Models\02.xnb
.......\.......\.......\...\...\.....\.......\......\a0260_0.xnb
.......\.......\.......\...\...\.....\.......\......\a0261_0.xnb
.......\.......\.......\...\...\.....\.......\......\a0262_0.xnb
.......\.......\.......\...\...\.....\.......\......\spaceship.xnb
.......\.......\.......\Camera.cs
.......\.......\.......\Game.ico
.......\.......\.......\Game1.cs
.......\.......\.......\GameThumbnail.png
.......\.......\.......\ModelManager.cs
.......\.......\.......\obj\x86\Debug\3D Game.csproj.FileListAbsolute.txt
.......\.......\.......\...\...\.....\3D Game.exe
.......\.......\.......\...\...\.....\3D Game.pdb
.......\.......\.......\...\...\.....\cachefile-{1A568527-1B8E-4FF0-B2B0-E467F050ABC9}-targetpath.txt
.......\.......\.......\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.......\.......\.......\...\...\.....\Microsoft.Xna.Framework.RuntimeProfile.txt
.......\.......\.......\...\...\.....\ResolveAssemblyReference.cache
.......\.......\.......\Program.cs
.......\.......\.......\...perties\AssemblyInfo.cs
.......\.......\.......\SpinningEnemy.cs
.......\.......\.......Content\3D GameContent.contentproj
.......\.......\..............\3D GameContent.contentproj.user
.......\.......\..............\Models\02.FBX
.......\.......\..............\......\a0260.bmp
.......\.......\..............\......\a0261.bmp
.......\.......\..............\......\a0262.bmp
.......\.......\..............\......\spaceship.x
.......\.......\..............\obj\Debug\DesignTimeResolveAssemblyReferencesInput.cache
.......\.......\..............\...\x86\Debug\3D GameContent.contentproj.FileListAbsolute.txt
.......\.......\..............\...\...\.....\ContentPipeline.xml
.......\.......\..............\...\...\.....\Models\02_0.xml
.......\.......\..............\...\...\.....\......\spaceship_0.xml
.......\.......\..............\...\...\.....\ResolveAssemblyReference.cache
.......\3D Game.sln
.......\3D Game.suo
.......\.......\3D Game\bin\x86\Debug\Content\Models
.......\.......\.......\...\...\.....\Content
.......\.......\.......\obj\x86\Debug\TempPE
.......\.......\.......Content\obj\x86\Debug\Models
.......\.......\.......\bin\x86\Debug
.......\.......\.......\obj\x86\Debug
.......\.......\.......Content\bin\AnyCPU\Debug
.......\.......\..............\...\x86\Debug
.......\.......\..............\obj\Debug\TempPE
.......\.......\..............\...\x86\Debug
.......\.......\.......\bin\x86
.......\.......\.......\obj\x86
.......\.......\.......Content\bin\AnyCPU
.......\.......\..............\...\x86
.......\.......\..............\obj\Debug
.......\.......\..............\...\x86
.......\.......\.......\bin
.......\.......\.......\obj
.......\.......\.......\Properties
.......\.......\.......Content\bin
.......\.......\..............\Models
.......\.......\..............\obj
.......\.......\3D Game
.......\.......\3D GameContent
.......\3D Game
3D Game
    

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