Description: Is a good example of learning to use the OpenGL Collision Detection, is a good example of learning to use the OpenGL Collision Detection
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File list (Check if you may need any files):
OpenGL碰撞盒
............\3DMath.cpp
............\3DMath.h
............\3ds.cpp
............\3ds.h
............\3dsLoader.cpp
............\3dsLoader.h
............\APRON.dsp
............\APRON.ncb
............\APRON.sln
............\APRON.suo
............\APRON.vcproj
............\APRON.vcproj.SZU-A7C90661BB3.szu.user
............\Camera.cpp
............\CJPEGFile.cpp
............\CJPEGFile.h
............\data
............\....\include
............\....\.......\define.h
............\....\.......\jconfig.h
............\....\.......\JMORECFG.H
............\....\.......\JPEGLIB.H
............\....\lib
............\....\...\jpeg.lib
............\....\model
............\....\.....\world.3DS
............\....\texture
............\....\.......\cwall01.jpg
............\....\.......\image1.bmp
............\....\.......\image2.jpg
............\....\.......\stone10t.jpg
............\Debug
............\.....\3DMath.obj
............\.....\3ds.obj
............\.....\3dsLoader.obj
............\.....\APRON.exe
............\.....\APRON.exe.embed.manifest
............\.....\APRON.exe.embed.manifest.res
............\.....\APRON.exe.intermediate.manifest
............\.....\APRON.ilk
............\.....\APRON.pdb
............\.....\BuildLog.htm
............\.....\Camera.obj
............\.....\CJPEGFile.obj
............\.....\Main.obj
............\.....\mt.dep
............\.....\vc90.idb
............\.....\vc90.pdb
............\gl_boundingbox.zip
............\Main.cpp
............\Main.h
............\Read me.txt