Description: Set OpenGL light source, material, and parameters of surface texture mapping images do
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File list (Check if you may need any files):
Texture\Debug\BuildLog.htm
.......\.....\Image.obj
.......\.....\mt.dep
.......\.....\Texture.exe
.......\.....\Texture.exe.embed.manifest
.......\.....\Texture.exe.embed.manifest.res
.......\.....\Texture.exe.intermediate.manifest
.......\.....\Texture.ilk
.......\.....\Texture.obj
.......\.....\Texture.pdb
.......\.....\vc90.idb
.......\.....\vc90.pdb
.......\Image.c
.......\Release\BuildLog.htm
.......\.......\Image.obj
.......\.......\mt.dep
.......\.......\Texture.exe
.......\.......\Texture.exe.intermediate.manifest
.......\.......\Texture.obj
.......\.......\Texture.pdb
.......\.......\vc90.idb
.......\.......\vc90.pdb
.......\Texture.c
.......\Texture.sln
.......\Texture.suo
.......\Texture.vcproj
.......\Debug
.......\Release
Texture