Description: VC++ and directX9.0 the shadow the map example, the character models, dynamic use shader to generate shadow
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Shadowmap_D3DAPI
................\CreateDevice.suo.old
................\CreateDevice.vcproj
................\FX.h
................\Main.cpp
................\Media
................\.....\Desert.jpg
................\.....\Tiny
................\.....\....\tiny.x
................\.....\....\Tiny_skin.dds
................\Misc
................\....\car.x
................\....\env2.bmp
................\....\floor.bmp
................\....\ground2.bmp
................\....\room.x
................\....\seafloor.bmp
................\....\sphere.x
................\room.x
................\ShadowMap.jpg
................\ShadowMap.sln
................\ShadowMap.suo