File list (Check if you may need any files):
WaterReflect\Bin\fluidphysics.fx
............\...\fluidrendering.fx
............\...\GPUFluid.exe
............\...\grassenvmap.dds
............\...\sky.fx
............\...\stone.jpg
............\...\terrain.fx
............\...\Terrain.x
............\...\wave0.dds
............\...\wave1.dds
............\GPUFluid\d3dApp.cpp
............\........\d3dApp.h
............\........\d3dUtil.h
............\........\d3dUtility.cpp
............\........\DirectInput.cpp
............\........\DirectInput.h
............\........\DrawableTex2D.cpp
............\........\DrawableTex2D.h
............\........\Fluid.cpp
............\........\Fluid.h
............\........\FluidPhysics.cpp
............\........\fluidphysics.fx
............\........\FluidPhysics.h
............\........\fluidrendering.fx
............\........\GfxStats.cpp
............\........\GfxStats.h
............\........\GPUFluid.ncb
............\........\GPUFluid.sln
............\........\GPUFluid.sln.old
............\........\GPUFluid.suo
............\........\GPUFluid.suo.old
............\........\GPUFluid.vcproj
............\........\GPUFluid.vcproj.7.00.old
............\........\GPUFluid.vcproj.w-PC.w.user
............\........\GPUFluidDemo.cpp
............\........\grassenvmap.dds
............\........\sky.fx
............\........\stone.jpg
............\........\terrain.fx
............\........\Terrain.x
............\........\UpgradeLog.XML
............\........\Vertex.cpp
............\........\Vertex.h
............\........\wave0.dds
............\........\wave1.dds
............\README.txt
............\Bin
............\GPUFluid
WaterReflect