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Title: vp_bump_map Download
 Description: This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping using OpenGL texture environment extensions that are similar in functionality to register combiners.
 Downloaders recently: [More information of uploader dawinluo]
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File list (Check if you may need any files):
vp_bump_map\makefile
...........\readme.html
...........\vp_bump_map.acf
...........\vp_bump_map.cpp
...........\vp_bump_map.vcproj
...........\vp_bump_map.ncb
...........\vp_bump_map.sln
...........\vp_bump_map.suo
...........\Debug\BuildLog.htm
...........\.....\vc70.idb
...........\.....\vc70.pdb
...........\Debug
vp_bump_map
    

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