Welcome![Sign In][Sign Up]
Location:
Downloads SourceCode Graph program OpenGL program
Title: ChameleonMan Download
 Description: POWERVR OpenGL SDK for 3D demo
 Downloaders recently: [More information of uploader denny_xu]
 To Search: powervr sdk
  • [bbb] - Related to water modeling and animation
  • [gl_water_source] - The use of well-known examples of OpenGL
  • [PhantomMask] - powervr OpenGL ES SDK for 3D demo phanto
File list (Check if you may need any files):
ChameleonMan
............\ChameleonMan.png
............\ChameleonMan.txt
............\Media
............\.....\ChameleonBelt.png
............\.....\ChameleonManScene.max
............\.....\FinalChameleonManHeadBody.png
............\.....\FinalChameleonManLegs.png
............\.....\lamp.png
............\.....\skyline.png
............\.....\Tang_space_BeltMap.png
............\.....\Tang_space_BodyMap.png
............\.....\Tang_space_LegsMap.png
............\.....\Thumbs.db
............\.....\Wall_diffuse_baked.png
............\OGLES2
............\......\Build
............\......\.....\WindowsPC
............\......\.....\.........\OGLES2ChameleonMan.sln
............\......\.....\.........\OGLES2ChameleonMan.sln.old
............\......\.....\.........\OGLES2ChameleonMan.suo
............\......\.....\.........\OGLES2ChameleonMan.vcproj
............\......\.....\.........\OGLES2ChameleonMan.vcxproj
............\......\.....\.........\OGLES2ChameleonMan.vcxproj.filters
............\......\.....\.........\OGLES2ChameleonMan.vcxproj.user
............\......\ChameleonBelt.pvr
............\......\ChameleonScene.pod
............\......\Content
............\......\content.mak
............\......\Content\ChameleonBelt.cpp
............\......\.......\ChameleonScene.cpp
............\......\.......\DefaultFragShader.cpp
............\......\.......\DefaultVertShader.cpp
............\......\.......\FinalChameleonManHeadBody.cpp
............\......\.......\FinalChameleonManLegs.cpp
............\......\.......\lamp.cpp
............\......\.......\SkinnedFragShader.cpp
............\......\.......\SkinnedVertShader.cpp
............\......\.......\skyline.cpp
............\......\.......\Tang_space_BeltMap.cpp
............\......\.......\Tang_space_BodyMap.cpp
............\......\.......\Tang_space_LegsMap.cpp
............\......\.......\Wall_diffuse_baked.cpp
............\......\DefaultFragShader.fsc
............\......\DefaultFragShader.fsh
............\......\DefaultVertShader.vsc
............\......\DefaultVertShader.vsh
............\......\FinalChameleonManHeadBody.pvr
............\......\FinalChameleonManLegs.pvr
............\......\lamp.pvr
............\......\OGLES2ChameleonMan.cpp
............\......\SkinnedFragShader.fsc
............\......\SkinnedFragShader.fsh
............\......\SkinnedVertShader.vsc
............\......\SkinnedVertShader.vsh
............\......\skyline.pvr
............\......\Tang_space_BeltMap.pvr
............\......\Tang_space_BodyMap.pvr
............\......\Tang_space_LegsMap.pvr
............\......\Wall_diffuse_baked.pvr
............\Thumbs.db
    

CodeBus www.codebus.net