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Title: OpenGL_selection_3D Download
 Description: looked for a way to select an object on a lot object overunder on 3D and I have found it. In this article I want to introduce you to how to do it.
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try_OpenGL_selection\try_OpenGL.dsp
....................\ReadMe.txt
....................\try_OpenGL.h
....................\try_OpenGL.cpp
....................\StdAfx.h
....................\StdAfx.cpp
....................\MainFrm.h
....................\MainFrm.cpp
....................\try_OpenGLDoc.h
....................\try_OpenGLDoc.cpp
....................\MyOpenGL.h
....................\MyOpenGL.cpp
....................\Resource.h
....................\try_OpenGL.rc
....................\try_OpenGL.dsw
....................\try_OpenGLView.h
....................\res\try_OpenGL.rc2
....................\...\try_OpenGLDoc.ico
....................\...\try_OpenGL.ico
....................\...\Thumbs.db
....................\try_OpenGL.ncb
....................\Debug\try_OpenGL.res
....................\.....\vc60.idb
....................\.....\try_OpenGL.pch
....................\.....\vc60.pdb
....................\.....\StdAfx.obj
....................\.....\try_OpenGLDoc.obj
....................\.....\try_OpenGL.obj
....................\.....\MainFrm.obj
....................\.....\MyOpenGL.obj
....................\.....\try_OpenGL.ilk
....................\.....\try_OpenGL.exe
....................\.....\try_OpenGL.pdb
....................\.....\try_OpenGLView.obj
....................\try_OpenGL.plg
....................\try_OpenGLView.cpp
....................\try_OpenGL.opt
....................\res
....................\Debug
try_OpenGL_selection
    

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