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Title: example Download
 Description: A D3D program based on class, a total of eight classes, each class encapsulates a certain functionality in it.
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File list (Check if you may need any files):
example\debug\example.ilk
.......\example\Camera.cpp
.......\.......\Camera.h
.......\.......\Debug\BuildLog.htm
.......\.......\.....\Camera.obj
.......\.......\.....\example.exe.embed.manifest
.......\.......\.....\GameEngine.obj
.......\.......\.....\GameEngine_Light.obj
.......\.......\.....\GameEngine_Material.obj
.......\.......\.....\GameEngine_SceneManager.obj
.......\.......\.....\GameEngine_Texture.obj
.......\.......\.....\GameEngine_Vertex.obj
.......\.......\.....\GameProgram.obj
.......\.......\.....\vc80.idb
.......\.......\.....\vc80.pdb
.......\.......\example.vcproj
.......\.......\example.vcproj.LENOVO-9AA8FD59.hedan.user
.......\.......\example.vcproj.stu05.Administrator.user
.......\.......\GameEngine.cpp
.......\.......\GameEngine.h
.......\.......\GameEngine_Key.cpp
.......\.......\GameEngine_Key.h
.......\.......\GameEngine_Light.cpp
.......\.......\GameEngine_Light.h
.......\.......\GameEngine_Material.cpp
.......\.......\GameEngine_Material.h
.......\.......\GameEngine_SceneManager.cpp
.......\.......\GameEngine_SceneManager.h
.......\.......\GameEngine_Texture.cpp
.......\.......\GameEngine_Texture.h
.......\.......\GameEngine_Vertex.cpp
.......\.......\GameEngine_Vertex.h
.......\.......\GameProgram.cpp
.......\.......\Water.jpg
.......\example.ncb
.......\example.sln
.......\example.suo
.......\.......\Debug
.......\debug
.......\example
example
    

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