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Title: FirstPersonShooter Download
 Description: This demo is the start of a simple First Person Shooter game. There are no monsters, zombies, Nazis, or 2D sprites to shoot yet -- just you in a room by yourself with 2 big guns.
 Downloaders recently: [More information of uploader Ladytibia2]
 To Search:
  • [Maze] - The use of C++ and D3D scene first perso
File list (Check if you may need any files):
FirstPersonShooter\bitmap.cpp
..................\bitmap.h
..................\Debug
..................\.....\bitmap.obj
..................\.....\bitmap.sbr
..................\.....\BuildLog.htm
..................\.....\FirstPersonShooter.bsc
..................\.....\FirstPersonShooter.exe
..................\.....\FirstPersonShooter.obj
..................\.....\FirstPersonShooter.pdb
..................\.....\FirstPersonShooter.sbr
..................\.....\Sound.obj
..................\.....\Sound.sbr
..................\.....\StdAfx.obj
..................\.....\StdAfx.sbr
..................\.....\vc60.idb
..................\.....\vc60.pdb
..................\.....\Wave.obj
..................\.....\Wave.sbr
..................\FirstPersonShooter.cpp
..................\FirstPersonShooter.dsp
..................\FirstPersonShooter.dsw
..................\FirstPersonShooter.exe
..................\FirstPersonShooter.ncb
..................\FirstPersonShooter.opt
..................\FirstPersonShooter.plg
..................\FirstPersonShooter.sln
..................\FirstPersonShooter.suo
..................\FirstPersonShooter.vcproj
..................\Glext.h
..................\GNU License.txt
..................\laser.wav
..................\Readme.txt
..................\rifle.wav
..................\Sound.cpp
..................\Sound.h
..................\StdAfx.cpp
..................\StdAfx.h
..................\Texture
..................\.......\ceiling.bmp
..................\.......\clay.bmp
..................\.......\clouds.bmp
..................\.......\crosshair.bmp
..................\.......\floor.bmp
..................\.......\Font.tga
..................\.......\LightMapBackWall.bmp
..................\.......\LightMapCeiling.bmp
..................\.......\LightMapFloor.bmp
..................\.......\LightMapFrontWall.bmp
..................\.......\LightMapLeftWall.bmp
..................\.......\LightMapRightWall.bmp
..................\.......\m16.bmp
..................\.......\shock_rifle.bmp
..................\.......\shock_rifle_blast.bmp
..................\.......\shock_rifle_blast2.bmp
..................\.......\smoke.bmp
..................\.......\wall.bmp
..................\Wave.cpp
..................\Wave.h
    

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