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Title: Showmesh Download
 Description: Use D3D to read. X file and displayed on the code is made more concise package, encapsulates MyMesh class and MyCamera class started very helpful for beginners.
 Downloaders recently: [More information of uploader xocoder]
 To Search:
  • [05.Textures] - The use of DirectX read x files, create
  • [D3D] - 3D games to achieve some of the basic fe
  • [3DReconstruct] - Three-dimensional reconstruction of medi
File list (Check if you may need any files):
015-Show mesh\015-Show mesh.cpp
.............\015-Show mesh.jpg
.............\015-Show mesh.manifest
.............\015-Show mesh.rc
.............\015-Show mesh_2005.ncb
.............\015-Show mesh_2005.sln
.............\015-Show mesh_2005.suo
.............\015-Show mesh_2005.vcproj
.............\015-Show mesh_2005.vcproj.RESTERSUN.xocoder.user
.............\015-Show mesh_2008.sln
.............\015-Show mesh_2008.vcproj
.............\Debug\015-Show mesh.exe
.............\.....\015-Show mesh.exe.embed.manifest
.............\.....\015-Show mesh.exe.embed.manifest.res
.............\.....\015-Show mesh.exe.intermediate.manifest
.............\.....\015-Show mesh.ilk
.............\.....\015-Show mesh.obj
.............\.....\015-Show mesh.pch
.............\.....\015-Show mesh.pdb
.............\.....\015-Show mesh.res
.............\.....\BuildLog.htm
.............\.....\DXUT1.obj
.............\.....\DXUTenum1.obj
.............\.....\DXUTmisc1.obj
.............\.....\mt.dep
.............\.....\MyCamera.obj
.............\.....\MyMesh.obj
.............\.....\vc80.idb
.............\.....\vc80.pdb
.............\.XUT\Core\dpiaware.manifest
.............\....\....\DXUT.cpp
.............\....\....\DXUT.h
.............\....\....\DXUTCore_2005.sln
.............\....\....\DXUTCore_2005.vcproj
.............\....\....\DXUTCore_2008.sln
.............\....\....\DXUTCore_2008.vcproj
.............\....\....\DXUTenum.cpp
.............\....\....\DXUTenum.h
.............\....\....\DXUTmisc.cpp
.............\....\....\DXUTmisc.h
.............\....\Optional\directx.ico
.............\....\........\DXUTcamera.cpp
.............\....\........\DXUTcamera.h
.............\....\........\DXUTgui.cpp
.............\....\........\DXUTgui.h
.............\....\........\DXUTguiIME.cpp
.............\....\........\DXUTguiIME.h
.............\....\........\DXUTLockFreePipe.h
.............\....\........\DXUTOptional_2005.ncb
.............\....\........\DXUTOptional_2005.sln
.............\....\........\DXUTOptional_2005.suo
.............\....\........\DXUTOptional_2005.vcproj
.............\....\........\DXUTOptional_2005.vcproj.RESTERSUN.xocoder.user
.............\....\........\DXUTOptional_2008.sln
.............\....\........\DXUTOptional_2008.vcproj
.............\....\........\DXUTres.cpp
.............\....\........\DXUTres.h
.............\....\........\DXUTsettingsdlg.cpp
.............\....\........\DXUTsettingsdlg.h
.............\....\........\DXUTShapes.cpp
.............\....\........\DXUTShapes.h
.............\....\........\ImeUi.cpp
.............\....\........\ImeUi.h
.............\....\........\SDKmesh.cpp
.............\....\........\SDKmesh.h
.............\....\........\SDKmisc.cpp
.............\....\........\SDKmisc.h
.............\....\........\SDKsound.cpp
.............\....\........\SDKsound.h
.............\....\........\SDKwavefile.cpp
.............\....\........\SDKwavefile.h
.............\MyCamera.cpp
.............\MyCamera.h
.............\MyMesh.cpp
.............\MyMesh.h
.............\resource.h
.............\tiger.bmp
.............\tiger.x
.............\DXUT\Core
.............\....\Optional
.............\Debug
.............\DXUT
015-Show mesh
    

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