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Title: OPhone3DPickSource Download
 Description: Ray picked up principle and the source code, opengl-related.
 Downloaders recently: [More information of uploader fengtianliang]
  • [SelectofMouse] - Is put forward for 3 d coordinate and im
  • [Pick] - opengl the selected function, after the
  • [3dto2d] - Will be three-dimensional cube to a two-
  • [Planets] - Select pick up feedback OpenGL examples.
  • [openglfont] - Transform a small example of opengl font
  • [Pick] - Pick up the mouse-ray features, the diff
  • [openglfk] - pick-up and feedback to achieve opengl o
  • [source] - TGSGUI-Japanese writing ray tracing algo
  • [picking] - openGL using radiation to achieve a clas
  • [openGL---RayPicking] - opengl ray principle method of picking
File list (Check if you may need any files):
OPhone3DPick\.classpath
............\.project
............\.settings\org.eclipse.jdt.core.prefs
............\AndroidManifest.xml
............\bin\OPhone3DPick.apk
............\...\classes.dex
............\...\.om\ophone\AppConfig.class
............\...\...\......\MyGLSurfaceView.class
............\...\...\......\OPhone3DPickApp.class
............\...\...\......\OPhone3DPickListApp.class
............\...\...\......\OPhone3DPickRenderer.class
............\...\...\......\PickFactory.class
............\...\...\......\R$attr.class
............\...\...\......\R$drawable.class
............\...\...\......\R$layout.class
............\...\...\......\R$string.class
............\...\...\......\R.class
............\...\...\......\ogles\lib\Color4f.class
............\...\...\......\.....\...\IBufferFactory.class
............\...\...\......\.....\...\Matrix4f.class
............\...\...\......\.....\...\Projector.class
............\...\...\......\.....\...\Quat4f.class
............\...\...\......\.....\...\Ray.class
............\...\...\......\.....\...\TextureFactory.class
............\...\...\......\.....\...\TextureInfo.class
............\...\...\......\.....\...\Vector3f.class
............\...\...\......\.....\...\Vector4f.class
............\...\...\......\.....\...\Vertex.class
............\...\...\......\.....\ms3d\IMS3DLoader.class
............\...\...\......\.....\....\IMS3DModel.class
............\...\...\......\.....\....\Joint.class
............\...\...\......\.....\....\Keyframe.class
............\...\...\......\.....\....\LittleEndianDataInputStream.class
............\...\...\......\.....\....\MS3DGroup.class
............\...\...\......\.....\....\MS3DHeader.class
............\...\...\......\.....\....\MS3DJoint.class
............\...\...\......\.....\....\MS3DKeyFramePosition.class
............\...\...\......\.....\....\MS3DKeyFrameRotation.class
............\...\...\......\.....\....\MS3DMaterial.class
............\...\...\......\.....\....\MS3DTriangle.class
............\...\...\......\.....\....\MS3DVertex.class
............\...\resources.ap_
............\default.properties
............\gen\com\ophone\R.java
............\res\drawable\box.ms3d
............\...\........\cylinder.ms3d
............\...\........\earth.png
............\...\........\icon.png
............\...\........\ophone.png
............\...\........\sphere.ms3d
............\...\layout\main.xml
............\...\values\strings.xml
............\src\com\ophone\AppConfig.java
............\...\...\......\MyGLSurfaceView.java
............\...\...\......\OPhone3DPickApp.java
............\...\...\......\OPhone3DPickListApp.java
............\...\...\......\OPhone3DPickRenderer.java
............\...\...\......\PickFactory.java
............\...\...\......\ogles\lib\Color4f.java
............\...\...\......\.....\...\IBufferFactory.java
............\...\...\......\.....\...\Matrix4f.java
............\...\...\......\.....\...\Projector.java
............\...\...\......\.....\...\Quat4f.java
............\...\...\......\.....\...\Ray.java
............\...\...\......\.....\...\TextureFactory.java
............\...\...\......\.....\...\TextureInfo.java
............\...\...\......\.....\...\Vector3f.java
............\...\...\......\.....\...\Vector4f.java
............\...\...\......\.....\...\Vertex.java
............\...\...\......\.....\ms3d\IMS3DLoader.java
............\...\...\......\.....\....\IMS3DModel.java
............\...\...\......\.....\....\Joint.java
............\...\...\......\.....\....\Keyframe.java
............\...\...\......\.....\....\LittleEndianDataInputStream.java
............\...\...\......\.....\....\MS3DGroup.java
............\...\...\......\.....\....\MS3DHeader.java
............\...\...\......\.....\....\MS3DJoint.java
............\...\...\......\.....\....\MS3DKeyFramePosition.java
............\...\...\......\.....\....\MS3DKeyFrameRotation.java
............\...\...\......\.....\....\MS3DMaterial.java
............\...\...\......\.....\....\MS3DTriangle.java
............\...\...\......\.....\....\MS3DVertex.java
    

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