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Title: PictureFly_160_Source Download
 Description: Learning hge engine and box2d engine good example. This code combines the hge and box2d up.
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File list (Check if you may need any files):
source
......\PictureFly
......\PictureFlySettings
......\..................\app.ico
......\..................\common.h
......\..................\header.png
......\..................\icon.rc
......\..................\information.png
......\..................\log.cpp
......\..................\log.h
......\..................\main.cpp
......\..................\pictureflysettings.cpp
......\..................\pictureflysettings.h
......\..................\pictureFlySettings.png
......\..................\PictureFlySettings.pro
......\..................\pictureflysettings.ui
......\..................\res.qrc
......\..................\xmlsettingsparser.cpp
......\..................\xmlsettingsparser.h
......\..........\app.ico
......\..........\chipmunkIncludes
......\..........\................\chipmunk.h
......\..........\................\chipmunk_ffi.h
......\..........\................\chipmunk_types.h
......\..........\................\chipmunk_unsafe.h
......\..........\................\constraints
......\..........\................\...........\cpConstraint.h
......\..........\................\...........\cpDampedRotarySpring.h
......\..........\................\...........\cpDampedSpring.h
......\..........\................\...........\cpGearJoint.h
......\..........\................\...........\cpGrooveJoint.h
......\..........\................\...........\cpPinJoint.h
......\..........\................\...........\cpPivotJoint.h
......\..........\................\...........\cpRatchetJoint.h
......\..........\................\...........\cpRotaryLimitJoint.h
......\..........\................\...........\cpSimpleMotor.h
......\..........\................\...........\cpSlideJoint.h
......\..........\................\...........\util.h
......\..........\................\cpArbiter.h
......\..........\................\cpArray.h
......\..........\................\cpBB.h
......\..........\................\cpBody.h
......\..........\................\cpCollision.h
......\..........\................\cpHashSet.h
......\..........\................\cpPolyShape.h
......\..........\................\cpShape.h
......\..........\................\cpSpace.h
......\..........\................\cpSpaceHash.h
......\..........\................\cpVect.h
......\..........\chipmunkLib
......\..........\...........\libChipmunk.a
......\..........\common.h
......\..........\frameFunc.h
......\..........\helper.cpp
......\..........\helper.h
......\..........\HGEinclude
......\..........\..........\hge.h
......\..........\..........\hgeanim.h
......\..........\..........\hgecolor.h
......\..........\..........\hgedistort.h
......\..........\..........\hgefont.h
......\..........\..........\hgegui.h
......\..........\..........\hgeguictrls.h
......\..........\..........\hgeparticle.h
......\..........\..........\hgerect.h
......\..........\..........\hgeresource.h
......\..........\..........\hgesprite.h
......\..........\..........\hgestrings.h
......\..........\..........\hgevector.h
......\..........\HGElib
......\..........\......\d3d9.lib
......\..........\......\d3dx9.lib
......\..........\......\libhge.a
......\..........\......\libhgehelp.a
......\..........\icon.rc
......\..........\loadPictures.h
......\..........\log.cpp
......\..........\log.h
......\..........\main.cpp
......\..........\pictureFly.png
......\..........\PictureFly.pro
......\..........\renderFunc.h
......\..........\xmlsettingsparser.cpp
......\..........\xmlsettingsparser.h
    

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