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Title: astarpathfinder Download
 Description: serching alghorism , ASTAR
 Downloaders recently: [More information of uploader neozero7]
 To Search: Astar AstarPathfinder
  • [AStar] - Algorithm analysis, the purpose is to an
  • [AStarnew] - An improved A* algorithm, the case when
  • [Astar] - Code is a good realization of a-star-bas
  • [AStar11] - astar algorithm, useful, run no errors,
  • [AStar] - A* algorithm with windows
File list (Check if you may need any files):
Blitz Basic Version
...................\Astar Demo 1 - Basics.bb
...................\Astar Demo 2 - Smiley and Chaser.bb
...................\includes
...................\........\aStarLibrary - Demo 1 (do not use).bb
...................\........\aStarLibrary.bb
...................\more demos
...................\..........\Demo 3 - 4-way pathfinder.bb
...................\..........\Demo 4a - Collision Detection (loop based).bb
...................\..........\Demo 4b - Collision Detection (time based).bb
...................\..........\Demo 5 - Group Movement.bb
...................\..........\includes
...................\..........\........\aStarLibrary - Demo 3 (4 way).bb
...................\..........\........\aStarLibrary - Demo 4a (loop based).bb
...................\..........\........\aStarLibrary - Demo 4b (time based).bb
...................\..........\........\aStarLibrary - Demo 5.bb
...................\..........\........\shared functions.bb
...................\..........\myTerrainData - demo 4.dat
...................\..........\myTerrainData - demo 5.dat
Graphics





........\arrow6.bmp
........\arrow7.bmp
........\arrow8.bmp
........\bluegrid.bmp
........\end.bmp
........\ghost x 10.bmp
........\ghost.bmp
........\greengrid.bmp
........\grid.bmp
........\number0.bmp
........\number1.bmp
........\number2.bmp
........\number3.bmp
........\number4.bmp
........\number5.bmp
........\number6.bmp
........\number7.bmp
........\number8.bmp
........\number9.bmp
........\path.bmp
........\red_pointer.bmp
........\SmallNumberStrip.bmp
........\smiley x 10.bmp
........\smiley.bmp
........\start.bmp
........\wall x 10.bmp
........\wall.bmp
Visual C++ Version
..................\common
..................\......\Debug
..................\......\debuglog.h
..................\......\dxLibrary.h
..................\......\launchWindows.h
..................\......\Release
..................\Demo 1 - Basics
..................\...............\A Star Basics.exe
..................\...............\aStarLibrary - do not use.h
..................\...............\Debug
..................\...............\.....\vc60.idb
..................\...............\.....\vc60.pdb
..................\...............\main.cpp
..................\...............\project.dsp
..................\...............\project.dsw
..................\...............\project.ncb
..................\...............\project.opt
..................\...............\project.plg
..................\...............\Release
..................\...............\.......\vc60.idb
..................\Demo 2 - Maze
..................\.............\aStarLibrary.h
..................\.............\Debug
..................\.............\.....\vc60.idb
..................\.............\.....\vc60.pdb
..................\.............\main.cpp
..................\.............\Maze.exe
..................\.............\myTerrainData.dat
..................\.............\project.dsp
..................\.............\project.dsw
..................\.............\project.ncb
..................\.............\project.opt
..................\.............\project.plg
    

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